Hi guys, I created this post to be able to improve your ingame experience. I hope to help the pluto team and its users.
Ok... The Call of duty MW3 is based on an engine called Q3. Knowing how the engine works will not improve your aim but can improve your in game experience.
HitReg and FPS
/rate 100000 (or something above the default ) - The rate you send data, measured in bytes per second
/snaps 30 (Generally I set it as high as possible, but the ones who really set snaps are the servers and that's why I always put them as high as possible) - The amount of times the server updates itself, similar to "ticks"
/cl_packetdup 5 ( If you have a good connection with your internet provider and servers, there are few packets loss you can leave at 1 or 2, if your ping is greater than 70 I recommend that you put it at 5. If you set to zero some functions in your cod can be redone, like: change weapon, quick quickscopes or quickscope with reload bug) - Duplicates packets sent out to combat packet loss
/com_maxfps 125 or 250 or 333 (Fps interfere a lot in your MW3 experience, they practically define how smooth you can play the game. Why set these values and not 500 or 1000 or 0, when you put values like 500, 1000 or 0 the COD engine (Q3) is all crooked and creates some bugs, as some jumps are higher than others your doll can be heavier or slower, your strafe can go wrong. Now why use 125, 250 or 333? These are values that the engine (Q3) accepts and work normally without any type of bug. 125 = Your jumps are long, but not so high, 250 = your jumps are long, but less than 125 but now they are taller, 333 = your jumps are extremely high, some steps of the player do not make noise and your fall damage is reduced. See this video for example https://youtu.be/o9dZm5h2oNQ) - The max FPS allowed client-side, affects in-game physics
/cl_maxpackets 125 or higher (Here are the size of your packages, they interfere a little in your hit reg, in some guides said that the value 125 is the best for 250 and 125 and 333, but you can test with a higher number. I noticed that in plutoiw5 the maximum value is 100 I hope that later they will increase that value or unlock it) - The maximum CMD packets sent to the server a second.
Now below I will put some commands that can improve fps and some that are blocked that can also (It is up to the pluto team to evaluate if they should be released, do not try to hack plutoiw5
seta cg_blood "0" - Removes blood
seta cg_brass "0" - Remove brass fires
seta cg_hudGrenadeIconEnabledFlash "1" - Enable icon for flashbangs
seta r_distortion "0" - Removes explosion distortions
seta r_dof_enable "0" - Remove Depth of Field
seta r_drawSun "0" - Remove Sun
seta r_drawWater "0" - Remove Water
seta r_glow_allowed "0" - Removes some blurs from the game
seta r_ssao "0_Off" - Remove Ambient Oclusion
seta r_specular "0" - Remove Specular reflexes
seta r_vsync "0" - Yeah, never use vsync
seta sm_enable "0" - Disable Shadows
Blocked commands:
r_normalmap "0" - Makes the map smoother, without any details of figures or paper on the walls
r_detail "0" - Removes details on the maps
r_detailmap "0" - Removes details on the maps
r_blur "0" - Remove blur
r_filmTweakEnable "1" - Enable film tweaks, So you can customize the colors of the maps
r_filmUseTweaks "1"- Enable film tweaks, So you can customize the colors of the maps
r_glow "0" - Remove glow.
Thank you, I hope I have helped someone and that the Pluto team is successful.