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Plutonium

luckass

luckass

@luckass
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  • [Release] [ZM] Magmagat port for T6
    luckass luckass

    Sorry, repo was still private. Should be good to go

    https://github.com/lborruto/t6_motd_magmagat/releases

    (Could a mod please edit the post with the full link? That would be great, thanks!)

    BO2 Modding Releases & Resources

  • [Release] [ZM] Magmagat port for T6
    luckass luckass

    FaZe Flick Can't post link with my account for now. Complete with this URL on Github: /lborruto/t6_motd_magmagat/releases

    BO2 Modding Releases & Resources

  • [Release] [ZM] Magmagat port for T6
    luckass luckass

    Port of BO4's Magmagat on Mob of the Dead, with the BO3 remaster's quest

    Port of Black Ops 4's Magmagat to Black Ops II's Mob of the Dead, with the same quest as copforthat's BO3 Workshop remaster of Mob of the Dead (released with his permission).

    82da8c1e-e294-45e7-9396-96a2749f1f68-image.jpeg

    Download, install, sources (github)

    /lborruto/t6_motd_magmagat/releases

    1. Download zm_magmagat-x.x.x.zip.
    2. Unzip it into %LOCALAPPDATA%\Plutonium\storage\t6\. Its mods folder merges with yours, giving ...\t6\mods\zm_magmagat\.
    3. In game: Mods → zm_magmagat → load it, then play Mob of the Dead.

    To check it loaded, the console prints [MG] Magmagat x.x.x loaded. Details in the readme.

    How to get the Magmagat

    You need a Blundergat, Sweeper, Acid Gat or Vitriolic Withering, and the plane must have flown once.

    1. Open the fireplace in the Warden's Office: use it once.
    2. Place your gun: with your Blundergat in your hands, hold use on the fireplace. The office locks down.
    3. Collect 15 souls: kill zombies inside the office and walk over the essences they drop. The three skulls on the mantle light up at 5, 10 and 15. If you go down, the gun is lost.
    4. Deposit the essence into the fire, then take the Tempered Blundergat.
    5. Run to the forge: you have 15 seconds. Five blue drums on the way refill it once each. Don't switch weapons and don't go down.
    6. In the Generator Room by the docks, power the Machine, then place the Tempered Blundergat on it.
    7. Take the Magmagat, and get ready: a Brutus comes for it.

    Credits

    • copforthat and the "MOB OF THE DEAD" team (tupivere_, dobby, Xela, Hybs, Rayjiun, robit, GCP, Booris, Kingslayer Kyle): the quest and its effects, used with permission.
    • Harry: the Magmagat's blob and muzzle-flash effects.
    • Treyarch / Activision: the models, textures and sounds (Black Ops 4, III and II).
    • Tools: OpenAssetTools (Laupetin and contributors), Greyhound and HydraX (Scobalula).
    • Thanks to the Plutonium team.

    A free, non-commercial fan project, not affiliated with Activision, Treyarch or Plutonium. Any asset is removed on request.

    This is 1.0.0. If something feels off, or the mod doesn't load, tell me what you saw and paste the console error.
    Feel free to contribute in the repo 🙌

    1790953005301-df01244f-a9ea-4acf-805d-5515950091c7-image.jpeg

    1790953117296-b8416532-fded-4869-8fb2-10d9558822be-image.jpeg

    1790953210606-1a1ee234-5252-4b1a-84bb-7ba3219c6c2e-image.jpeg

    BO2 Modding Releases & Resources

  • [Release] [ZM] Tranzit Dead Frequency EE
    luckass luckass

    1.1.3 released

    BO2 Modding Releases & Resources

  • [Release] [ZM] Tranzit Dead Frequency EE
    luckass luckass

    1.1.1 released, fixes a bug

    BO2 Modding Releases & Resources

  • [Release] [ZM] Tranzit Dead Frequency EE
    luckass luckass

    1.1.0 released

    BO2 Modding Releases & Resources

  • [Release] [ZM] Tranzit Dead Frequency EE
    luckass luckass

    Dead Frequency - a new Easter Egg for TranZit

    1789149570984-wp9607715-3.jpg

    Dead Frequency is a new Easter Egg for the most loved map of history. The original quest is gone; this one takes its place.

    Twelve steps across the whole map, from the bus Depot to the tower. Halfway through you side with Richtofen or Maxis, and the rest of the quest is theirs: different steps, different items, different ending. Both patrons talk you through it.
    Solo or up to four players, the EE scale up automatically.

    Play it blind. It was built to be discovered. A step-by-step solution exists in the repository (not fun).

    1789150242878-99fa2a6c-e46b-427d-a962-a5bd6ffaabca-image.jpeg

    1789150120232-05b5bb01-287b-4d2a-8bf4-4441e0dd1ce0-image.jpeg

    1789150354432-dcb3dc8d-252f-4e6e-ac08-09828865c064-image.jpeg

    Requirements

    • Scavenger Project by NickB_05
    • TranZit Enhanced by Myrix, the noee build, already included to every release

    Download, install, sources (github)

    /lborruto/t6_dead_frequency/releases

    Three files into %LOCALAPPDATA%\Plutonium\storage\t6\scripts\zm\zm_transit\, Scavenger into scripts\zm\, remove any other TranZit Easter Egg script. Details in the readme.

    This an early release, If a step feels wrong, tell me which one and what you saw.
    Feel free to contribute in the repo 🙌

    BO2 Modding Releases & Resources
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