Hi, is it possible for me and my 4 friends to play Origins and the other maps and beat the EE? Would it cause any issues, and how do i make a lobby to support 5 players. We use Radmin VPN to play together. Thanks!
MarkoRS5
Posts
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Origins, MOTD, etc. with 5 players -
Game crashing problemWhenever i change my resolution, or load a mod, an error pops out and this is the message:
Direct3DDevice9::Present failed: An undetermined error occurredEverything was working just fine 20 minutes prior to the first time i encountered this error, and i haven't even did anything such as messing around the settings. I have tried adding in d3d9 a couple of hours ago but even after plutonium deletes it the game worked just fine.
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I need more clarification with loading a custom map on a dedicated serverRektInator T4SP
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I need more clarification with loading a custom map on a dedicated serverDXontheradio unfortunately the game crashes on client pc when i try to join the server, it says downloading 17% and crashes
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I need more clarification with loading a custom map on a dedicated serverDXontheradio It seems that it doesn't work, heartbeat not responding again.
set sv_allowDownload "1"
set sv_wwwDownload "1"
set sv_wwwBaseURL "http://tcb/games/cod5/"
set sv_wwwDlDisconnected "0"
Here are the FastDL command lines, you can check the wwwbase url, is everything okay?
and after setting fastdl up, do i still need to have cheese cube in both t4/usermaps and t4/mods, or is it enough that its in the virtualhost? -
I need more clarification with loading a custom map on a dedicated serverDXontheradio Thank you, i will try this. Although i think i have managed to set up fastdl, i did something with wamp and i have a virtual host something like that idk im not a nerd lmao.
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I need more clarification with loading a custom map on a dedicated serverSo i have followed the pinned topic, but its just not clear to me.
I understand what i need to do in order to add a custom mod on a server, but the map part is confusing. I want to add cheese cube unlimited, so i created a usermaps folder in t4/ , but the set mod= in the .bat file confuses me. What do i type in after set mod? set mod="mods/mp_custommaps" doesn't work (no heartbeat response), neither does set mod="mods/Cheese Cube Unlimited v1.0" (it starts up the server but crashes WAW when i join it). Am i supposed to put Cheese Cube Unlimited v1.0 into T4/mods or leave it in /usermaps? And again, what am i supposed to type into the .bat file. (I have added map nazi_zombie_ccube_u into the map cycle)
Edit: Can i set up FastDL, so that my friends don't have to download the maps theirselves? -
Problems with the serverRektInator I solved everything by messing around with firewall, allowing plutonium in firewall and something like that. Oh and i also did something about a static IP, so there's that. Thanks anyways.
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Problems with the serverSo i have followed the guide on creating a server, and i port forwarded 28961 to UDP, yet nothing works as supposed to.
The first problem i have is, when i launch WAW Plutonium, and then minimize the game to start the server, after starting the server and ALT-Tabbing back into WAW, the game just freezes, black screen, crashes.
Second problem is, well let's just say that the server doesn't appear on the server list, even though i port forwarded it and the console says "Heartbeat Successful". Note that i am trying to join the server from a different computer, connected to a different network.
So what is the problem? I've set the port in the .bat file to 28961.