Awesome work with this, though do you think you could also upload the decompiled code on the Github page?
Also, there's a typo on the GitHub. I assume it should be "bots" and not "bos". Just thought I should let you know.

Masatanium
@Masatanium
Posts
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Bots for Zombies mode for BO2/T6 V0.2 -
Enhanced Juggernog...but theres already a 5 hit down with juggernog?
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(Discontinued)[T6] ZM BotsRlKk01 I see. I also noticed they can seemingly just pack-a-punch their weapon from anywhere in a map, even if pack-a-punch isnt open or has no power.
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(Discontinued)[T6] ZM BotsHow much health do the bots have??? I saw a bot get surrounded without juggernog and it took a minute before it got downed
Edit1: Nevermind, I just looked at the code and they have 6000. Seems rather excessive, was there a specific reason why that was done?