i mentioned sniper lobbies because people want their clips edited in a montage like fashion. a big element of montage editing is recording cinematics which editors usually do in steam mw3 using movie making tools made by the community, and reshade. there are certain mods that are built off of pluto iw5's contents but its literally no use if you cant use reshade to make it look pretty in my opinion. why did me mentioning sniper lobbies leave a bad taste in your mouth? is there something that im missing?
mbdtf
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Alternative to Reshade. -
MW3 winter camo (question)does anyone have the image file for winter camo? i need it for a personal project and i have no idea where to look
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Alternative to Reshade.no cus literally i agree so much with what everyone had to say, and now its my turn to deliver my perspective... so i like to play cod a lot, im in a groupchat on twitter with around 200 people frm around the world so that we can get sniper lobbies etc going. SNIPER LOBBIES... you know what that means? this is a culture and there are people hitting clips... what do people want done with those clips? they want them edited. as an on and off editor for the past 6 years, recording cinematics has been a very artistic but annoying process. ive been trying to record a triple collat cinematic and i literally need reshade, all my other cinematics that ive recorded have been on the steam version of mw3 because it lets you use reshade... i need my depth of field blur, i need my mxao shadow adjustments, and this ties into pluto cus there are editing mods built off of pluto mw3's code... I NEED RESHADE TO WORK ON PLUTONIUM. PLEASE. or atleast let us use it when we're not in an online game? for editors, we are literally never going to be playing the game with depth of field on, its purely aesthetic you know? im so passionate about this problem and so many editors have had to struggle and weirdly "solve" the problem in different makeshift ways