I wanted to make a cinematics mod, with keybinds for God mode, ignore me, noclip etc. I wanted to know if you can call things like cg_drawgun and noclip from GSC.
Also, if anyone knows if this is possible in BO3 also, it would be much appreciated.
I wanted to make a cinematics mod, with keybinds for God mode, ignore me, noclip etc. I wanted to know if you can call things like cg_drawgun and noclip from GSC.
Also, if anyone knows if this is possible in BO3 also, it would be much appreciated.
I've been trying to debug a script I'm working on using prints on the console, but this message keeps getting printed to the console every couple of seconds. Can it be removed or muted or something?
UiApp::trySetupGraphicsWindow, gwindow == window 000207FE
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow,
Xerxes Thanks for the response. I found level.custom_random_perk_weights in include_perks_in_random_rotation, and it looks like this:
level.custom_random_perk_weights = ::tomb_random_perk_weights;
Is this just a simple reference to a function that can be called via custom_random_perk_weights later, or does tomb_random_perk_weights get called and referenced when this code is run?
I was looking at the get_weighted_random_perk function in _zm_perk_random (Line 503), and I saw this code:
keys = player [[ level.custom_random_perk_weights ]]();
I've never seen this kind of syntax for other coding languages. What does this do?
This mod makes it so the tunnel 6 digger will always be first.
This will work with the easter egg.
The tunnel 6 digger should activate about 2 rounds after the power is turned on and then diggers will be random (like usual) after that.
There is a Read Me in the zip with instructions on how to install.
Dss0 So you just put the GSC (zombie_moon_digger.gsc) in the mods folder?
I'll be honest I don't really know what I'm talking about so bare with me.
I have a GSC for moon that I found on Github and edited but now I don't know how to get into the game. I tried looking around the docs and forums but couldn't find anything. I think you need to do something with the ff patch file for the map.
I'm basically asking how to compile my GSC into the ff file for the map so I can play it with my friends.