JezuzLizard Oh I see, sorry I misunderstood.

MrHaram
Posts
-
Wunderwaffe Bug? -
Wunderwaffe Bug?@Tentha I appreciate this but unfortunately, I mainly play it with my friends
-
Wunderwaffe Bug?JezuzLizard Just had another match with the same issue.
- I was still host
- We both set "g_fix_tesla_bug" to "1"
- After a dogs round, my friend noticed he was still "breathless"
- To test if it was the same issue as before, he allowed himself to be hit by a zombie, to which he died instantly
- This time around I was not "breathless", and my health would still regen.
My friend claims he did not use the Wunderwaffe on that particular dogs round, so it probably is not related to the bug I thought it was, but there still seems to be an issue which causes his health to not regenerate back. He did wait a while for his health to regenerate to max, but this didn't seem to work.
-
Wunderwaffe Bug?JezuzLizard I was the host for that particular session and had the command enabled. I'm not sure why I still had the issue? I may need to check again if the issue still persists.
-
Wunderwaffe Bug?JezuzLizard Yes, it was on Shi No Numa actually. Would my friend have to enable the command to fix the bug on his end despite not being the host?
-
Wunderwaffe Bug?JezuzLizard Played a game with a friend who had the Wunderwaffe. After a dog round, I noticed that my character was still "out of breath". When I mentioned this to my friend, he said that he could hear the same from his character. We decided to test if the bug was still present by allowing a zombie to hit us. We were both killed with a hit or two.
After the game I checked to see if I set "g_fix_tesla_bug" to "1" and the console stated it was set to 1.
-
Wunderwaffe Bug?I know that this bug is pretty well known, and that the "g_fix_tesla_bug" should fix this but despite setting this to "1" in the console, the bug seems to still persist? Is there anything I can do to fix this?
-
FOV Bug Der Riese?My friend and I seem to have this weird bug where there's a chance our FOV changes back to the default when using one of the teleporters on the map, is there a way to fix this?
I'm sorry if this is the wrong place to ask.