Locally means when i just run the t4m mod on the WaW client without plutonium
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Munknown
@Munknown
Posts
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HELP t4m installation -
HELP t4m installationSo any idea why I would get an error running the map using plutonium of
exceeded maximum number of script variables: @ clientscripts/xsanchez78/_xs78_utility::strtok Error: called from: @ clientscripts/xsanchez78/_xs78_utility::string_to_float Error: called from: @ clientscripts/xsanchez78/perks/_xs78_electric_cherry::track_player_positions Error: called from: @ clientscripts/xsanchez78/_xs78_der_riese_mod::fake_client_systems Error: called from: @ clientscripts/_callbacks::statechange Error: started from: @ clientscripts/_callbacks::statechange Error: ************************************ Database: Assets Sync Started Database: Assets Sync Finished ******************** ERROR: script runtime error (see console for details) exceeded maximum number of script variables ********************``` But I am able to play fine locally with only t4m downloaded?
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HELP t4m installationt6r.dll I was able to get a mod im looking for working locally with t4m but I for the life of me can not get it to work with plutonium additionally I see that the dll that I am putting in is always being overwritten I see you said we dont need t4m but the map pack im interested it errors out each time. I tried your aproach of moving the mods into the plutonium folder but no cigar