Also the PaP-d weapon of a bot is glitchy:


Also the PaP-d weapon of a bot is glitchy:


Loved that update. Is it possible to make bots grab the nearest singular part and bring it to the place that requires it (like TranZit buildables or plane parts) or, in case with other tables, collect the parts/wait for all three parts to be available and use the table if they'll pass by one?
Would be cool if they learned to revive themselves when they go down and appear in Afterlife on Mob of the Dead (along with boarding the plane, shooting the zombies in the windows, turning the Origins generators on and protecting them later).
Edit: I also saw a problem with bots getting PaP earlier than they should (on Nuketown before it dropped or on MOTD before we got to the bridge).
That looks very accurate to what I saw. Any release dates?
safearea_adjusted_horizontal
safearea_adjusted_vertical
There's a problem with Mystery Box and ammo. The bot simply walks up to the box, looks at it for a second, and then runs back to me, after which it repeats the action. And they just don't want to buy ammo like stubborn sheep, even if I lead them to the wallbuy.
map change crash fix will come out in version 9.9.9 
Black Ops 1 Zombies is definitely superior, can't say anything about other modes though.