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Plutonium

N3ar_

N3ar_

@N3ar_
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  • [Release] [Custom Map] Octagonal Ascension BO2 REMAKE
    N3ar_ N3ar_

    I love the map, really having tons of fun with it and the fact that bo2 is getting more support is great.
    I've found a bug though, when ADS'ing the textures of the weapon sometimes glitches and the gun disappears also sometimes zombies get stuck on some areas, especially on curved paths.

    BO2 Modding Releases & Resources

  • [Release] [Custom Map] Octagonal Ascension BO2 REMAKE
    N3ar_ N3ar_

    manofx2 You've either downloaded the source code instead of the playable .zip on github or when you extracted the .zip it created a folder named "zm_octagonal" with a folder with the same name and then the game file(.ff file), the directory should be zm_octogonal\zm_octagonal.ff and the rest

    BO2 Modding Releases & Resources

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    N3ar_ N3ar_

    Thanks for the quick feedback👌
    I'll look again and try to make it work and if necessary as you said create a "dedicated server"

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    N3ar_ N3ar_

    Hi, first I have to say the map is very good and I wish bo2 had more custom maps with this level of quality.
    On the other hand I'm having issues playing it with friends. When I play solo it works flawlessly but with a friend even if we both lower the fps bellow the 120 threshold the host of the custom game plays fine but the one which was invited after a bit starts popping the 'connection inturrepted' error and the game stutters in a way that makes it unplayable. I also used these commands: cg_drawDisconnect 0 , bg_fixFramerateDependentPhysics; but they also didn't fix the issue. Does anybody know a way to fix this?

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies
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