H3X1C said in Issues related to initializing textures:
Launcher requires Directx 11 or higher. If you want to play you need pc hardware that can support that.
Guess I'm f*'d. I'm not able to buy any other GPU or new computer.
H3X1C said in Issues related to initializing textures:
Launcher requires Directx 11 or higher. If you want to play you need pc hardware that can support that.
Guess I'm f*'d. I'm not able to buy any other GPU or new computer.
kravque said in Issues related to initializing textures:
Try Googling " Virtual Memory Setup windows 10 "
or follow this video https://www.youtube.com/watch?v=Ztqg1DcxvVE and see if it helps.
My system would boot into a black screen, so normally I would have to restore the settings.
I did follow the steps correctly, the maximum was set to 1024 x 4 x 1.5 and that is a value close to 6100, and I set the minimum to the said recommended value in the dialog box.
Checking the settings again and only the maximum was changed.
Firstly, I didn't think it was necessary because it is related to graphics drivers and related stuff. So, I think I was right.
Nicusor - I'll add this as a bug to be tracked.
Good to know.
Just in case, I'm redownloading MW3 and Plutonium right now
[UPDATE] Same as before.
Forgot to mention that my graphic card has it's drivers up to date and I also reinstalled the DirectX redistributables. No progress.
Hello, I finally installed Plutonium IW5 and I get these errors when opening the launcher.
GPUDriverD3D11::CreateTexture, unable to create texture
GPUDriverD3D11::CreateTexture, unable to create shader resource view for texture.
GPUDriverD3D11::CreateRenderBuffer, unable to create render target
My specs are:
Intel Pentium Dual Core TT4400
4 GB RAM DDR2
Nvidia GForce G 103 M w/ 512 VRAM
OS Installed: Windows 10
Looking forward to a reply, thanks.