ok thx you all I found the error : I just replaced the reimagined bo2 with the latest version in this folder %LOCALAPPDATA%\Plutonium\storage\t6 everything works now

notchkxge
Posts
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[ERROR]:compiler:scripts/zm/replaced/_zm_blockers.gsc:27:22:local variable'_hash_2ecaDcDe' not found -
BO2 Zombies won't launch any map!Musevald hey I have the same problem and I replaced the old reimagined folder (images + script) of the new version reimagined bo2. but still I have the same error [ERROR]:compiler:scripts/zm/replaced/_zm_blockers.gsc:27:22: local variable '_hash_2eca0c0e' not found
can you help me ? (I used the lastest version BO2 Reimagined v1.3.4) -
[ERROR]:compiler:scripts/zm/replaced/_zm_blockers.gsc:27:22:local variable'_hash_2ecaDcDe' not foundgijoebo the folder scipts or replaced or zm who's inside scripts ?
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[ERROR]:compiler:scripts/zm/replaced/_zm_blockers.gsc:27:22:local variable'_hash_2ecaDcDe' not foundResxt still not working I think the script should be there because without it there is still the the same problem that I described.
this is what's inside the script and _zm_blockers is the one causing the error -
[ERROR]:compiler:scripts/zm/replaced/_zm_blockers.gsc:27:22:local variable'_hash_2ecaDcDe' not found
Every time I want to play zombies on bo2 (online , solo or custom I have this message, sometimes it get stuck on waiting other players while it load the background image of the map and never let me in game)
I changed some aspect of the game like (tranzit reimaged + I changed the gloves and added custom camos in the multiplayer)
I hope everything is clear ))