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Plutonium

Roll_Hikari13undefined

Roll_Hikari13

@Roll_Hikari13
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  • [ZM] WAW Weapons mod for bo1 maps v2.5
    Roll_Hikari13undefined Roll_Hikari13

    HomerJay42 If I knew how to check myself I would, but I think the best way to figure it out would be to compare the bo1 version of a weapon like the kar98 and compare the textures with the waw k98. Like my guess is that they auto generated some new specular map for the waw weapons to bring it somewhat on par with the new bo1 weapons, since I don't think waw has specular maps on guns

    BO1 Modding Releases & Resources

  • [ZM] WAW Weapons mod for bo1 maps v2.5
    Roll_Hikari13undefined Roll_Hikari13

    This is such a cool mod! I've been thinking about something like this for a while, and like, just straight up recreating waw zombies in bo1 entirely. I was wondering though, Treyarch's ported waw weapons seem to have some sort of new specular maps that the original models didn't have, and I was wondering if it would be possible to make new ones for the weapons you ported. It's kinda jarring going between weapons and seeing the old ones looking so flat

    BO1 Modding Releases & Resources
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