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Plutonium

Shinaiiundefined

Shinaii

@Shinaii
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Recent Best Controversial

  • [Release] Black ops II Mapvote for Zombies and Multiplayer
    Shinaiiundefined Shinaii

    Sorex Same as here. I'll write you if you don't have blocked DM's with Mutual Servers.


  • [Release] Black ops II Mapvote for Zombies and Multiplayer
    Shinaiiundefined Shinaii

    Sorex I've added you


  • [Release] Black ops II Mapvote for Zombies and Multiplayer
    Shinaiiundefined Shinaii

    Sorex So i tested the Code a little and the biggest problem now is that it basically says what mode could be voted for but for some reason the sv_maprotation overrides it now and puts up the config that is in exec.

    Plus after the first vote its stuck, so i choose for a test Downhill - TDM no matter what i vote after wards it stays Downhill but not TDM its stuck on Free for all but the scoreboard is broken

    Bild Text

    And to end all of it Mode Rotation still doesn't work its only TDM even tho i've put several Modes down.


  • [Release] Black ops II Mapvote for Zombies and Multiplayer
    Shinaiiundefined Shinaii

    Maybe i am just confused due to lack of sleep but my mv_gametypes looks something like this right now for my Party mode Server

    set mv_gametypes "gun;gun.cfg oic;oic.cfg sas;sas.cfg shrp;shrp.cfg"
    

    For some reason it just has Gungame in Rotation but when i do something like this

    set mv_gametypes "war;gun.cfg war;oic.cfg war;sas.cfg war;shrp.cfg"
    

    Everything shows as Invalid (Expected TDM in Mapvote) but with rotation of Gungame, One in the Chamber etc.

    So Basically its loading all Gamemodes in a rotation.

    Can anyone maybe explain me the logic behind the Gametype rotation with specific Config file? because i can't get it running with it.

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