Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

spazztlundefined

spazztl

@spazztl
About
Posts
6
Topics
1
Shares
0
Groups
0
Followers
2
Following
2

Posts

Recent Best Controversial

  • LAN/Local Multiplayer not working.
    spazztlundefined spazztl

    Emily_m I am confused as to exactly what you mean, my network should be configured properly, although I have it set as private to share files.

    MW3 Client Support

  • LAN/Local Multiplayer not working.
    spazztlundefined spazztl

    After attempting to connect using "connect <IPv4>", the host system receives this log:

         Received connection request from "10.0.0.250:27017"! Telling player to join our party with map mp_seatown and gametype war.
    

    While the system attempting to connect freezes on "Hello Request".

    MW3 Client Support

  • LAN/Local Multiplayer not working.
    spazztlundefined spazztl

    Resxt In the above post I pointed out that I both port forwarded the port (which shouldn't be needed for 3 systems on the same network), and whitelisted the port in firewall for all systems, as well as used the the IPv4. Although I added #27017 to specify port after the IP.

    MW3 Client Support

  • LAN/Local Multiplayer not working.
    spazztlundefined spazztl

    Resxt, I am trying to host a Private Match, I have not yet used dedicated servers.

    MW3 Client Support

  • LAN/Local Multiplayer not working.
    spazztlundefined spazztl
    New "Error" Received via Console.
        "Received connection request from "10.0.0.250:27017"! Telling player to join our party with map mp_seatown and gametype war"
    

    Freezes at this point, no new logs come after this.

    MW3 Client Support

  • LAN/Local Multiplayer not working.
    spazztlundefined spazztl
    I attempted to get 3 computers, all connected to one network ( 2 via wifi, 1 Ethernet) to join a private server to play together in a LAN party style with no success
    • UDnP is enabled in router and plutonium console shows it as working.

    • Port 27016 is open, portforward-ed on host, and whitelisted on ALL systems.

    • Fully up-to-date.

    • With both -lan mode and normal mode, using friends list method and connect.

    • used connect localhost, connect 127.0.0.1, connect 127.0.0.1:27016, connect (IP):27016

    I have received the following errors:

    • Awaiting Hello (or similar message, forgot...) {Using friends list to join}

    • Received connection request from "loopback", but the server is not running. Rejecting connection. {Using connect localhost in -lan mode.}

    Potentially Important:

    • This mod; https://github.com/ineedbots/iw5_bot_warfare/releases is installed on all clients.

    Additional Info;

    • I checked both port and ip using console command "net_ip" and "net_port" and used both to attempt to join with another client.

    I would appreciate any help!

    MW3 Client Support
  • 1 / 1
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate