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Plutonium

xeAether

xeAether

@xeAether
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  • BO2 Emblem Editor โ€“ Open Source Project with AI Emblem Generation
    xeAether xeAether

    amazing

    BO2 Modding Releases & Resources

  • (WIP) BO2 Project: REVIISION
    xeAether xeAether

    GhostRider01250 thank you for the kind words!!

    BO2 Modding Releases & Resources

  • (WIP) BO2 Project: REVIISION
    xeAether xeAether

    Hello everyone my name is Aether! This my first post here so apologize in advanced if I break any rules unwillingly by posting this. I have been gaming since a child and it has stuck with me. From entering a different reality and forgetting all my problems to somehow providing me an opportunity to continue my livelihood.

    For the past few weeks I have been working on an interesting project for BO2 Zombies aimed to completely redesign the way you play zombies from now on. I know I am about 13 years too late but I am excited about this nonetheless. I feel that its currently at a point where I can confidently announce:

    7191721a-8f1d-43e1-9cea-0b16868e41cc-image.jpeg

    Project: REVIISION is a comprehensive overhaul of Call of Duty: Black Ops II Zombies, built to modernize the classic experience while preserving the gameplay that made it iconic. Powered by the custom VIICTUS framework, the project focuses on meaningful quality-of-life improvements, refined gameplay systems, expanded replayability, and long-term support across Xbox 360 and an enhanced PC edition. Every change is designed with one goal in mind: make Zombies feel like the definitive version fans always imagined.

    The project takes inspiration from many incredible community projects that have come before it, including gameplay overhauls, quality-of-life mods, solo Easter Egg projects, and other custom Zombies experiences. Their work has helped inspire many of the ideas behind REVIISION.

    Planned Features

    This is not a complete list, but some of the core systems currently planned include:

    ๐ŸŽฎ Quality of Life Improvements
    ๐Ÿฅš Solo Easter Egg Support
    ๐Ÿฌ GobbleGums
    ๐ŸŽฐ Casino & Gambling Systems
    ๐Ÿ“œ Contracts & Challenges
    ๐Ÿ“ˆ Player Progression
    ๐Ÿ’ฐ Currency & Economy
    ๐Ÿ”ซ Weapon Overhaul
    ๐Ÿบ Perk Overhaul
    ๐ŸงŸ Zombie AI & Balance Improvements
    โšก Wonder Weapon Improvements
    ๐Ÿ—บ๏ธ Map-Specific Enhancements
    ๐Ÿ“Š Expanded Statistics
    ๐Ÿ† Long-Term Replayability
    ๐Ÿงช Built-in Developer Toolkit
    โฒ Speedrun tools

    There are 2 planned versions the main one being the Enhanced Edition for Plutonium. The Xbox version requires Jtag/Rgh obviously. I understand more or less most of these features exist but not everything is in one, which is something that frustrates me. I want it to feel like something Treyarch inspired if they had the chance to continue working on the game. The major goal of REVIISION is replay ability and QoL improvements. The goal isn't to turn BO2 into a completely different game. Instead, I want to refine and expand the experience by addressing long-standing frustrations, introducing new systems that fit naturally within Zombies, and making every map feel fresh while respecting what made the original game so memorable.

    Development is still in the early stages, so I'll be sharing progress updates, previews, and looking for community feedback as the project evolves.

    Thanks for reading, and I hope you'll enjoy following the journey. Here's to bringing one of the greatest Zombies experiences ever made into a new era.

    Discord: xeaether

    BO2 Modding Releases & Resources
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