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BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.4k Topics 9.2k Posts
  • zombies indicator

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    Here bud this is the most used one https://forum.plutonium.pw/topic/13134/zombies-counter Although there are two times of counters one that only shows the zombies alive and the others which show how many zombies are left till the end of the round i say the first one is better cuz the second one kinda ruins it for me
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  • game freezes when mod loaded

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    it does for me too but after a minute or two it'll work again maybe just because the mods have been added early they need time to be properly loaded or maybe it needs an update Have you updated the plutonium or do you use offline way so it doesnt update? idk thats all i could think of
  • Changing bus speed in Tranzit

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    yeah a bit rough here for those of us who dont study gsc for a living
  • Timer Mod for Round and Full Game in Zombies Mode

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    @_pro7 DirkRockface... same as here.
  • ZM - Zombie Hit on Player Pack

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    @Naomi_ Link is not longer active, could you fix it pls?
  • Minecraft Kino Der Toten

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    why you dont fix link bro
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  • [PREVIEW] [SERVER] Afk

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    Man this is going to be really good, I have my server and it would be really cool to implement this mechanic
  • Crossbow OBJ from Black Ops 2?

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    @Hadi77KSA Hello, it's been a long time and I haven't been able to understand a thing from this, I'd love your help through discord if you can please
  • Hello i want a script BO2 T6

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  • Create a kill and headshot counter for evry treyarch zombies

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    Yes, that's basically it, but I'd like to do it this way. First, I'd like to have it on screen all the time, not just when I press TAB, and for this number to increase as I play matches. Let's say, I started in WaW and killed 150 zombies. Then I go to BO1 and kill 30. I'd like them to add up. Every time I play matches, I can activate the mod in each game. Match 1: counter 0 Match 2: (match1) + current match Match X: (all past match count) + current match I'd like it to be all unified in a single file (I assume a text file with the number and that's it) a counter that I would save locally and be able to collect that data every time I start a match. It's like a life stats of me playing zombies. I honestly don't think this will be easy, but I'm looking at options. It also happens that, let's say you're doing an Easter egg and you die, you want to start over quickly and not stop the session, see how many zombies you killed, write it down manually somewhere, and start over. Eventually, I might forget. That's why what I'm looking for at least is the following: A counter that keeps counting every time I start a game and doesn't reset with each match. I think unifying a single file containing all the stats for all the games will be very impossible due to the difference in years between some games, and it would be difficult for all games to use the same mod. Perhaps it could be done with a single file, with a mod for each game that references that simple text file containing the number of kills and headshots. Otherwise, I could add up each statistic for each game outside of a recording or game session. But adding up the stats for each match in each session would be very tedious.
  • Alternative to Reshade.

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    i mentioned sniper lobbies because people want their clips edited in a montage like fashion. a big element of montage editing is recording cinematics which editors usually do in steam mw3 using movie making tools made by the community, and reshade. there are certain mods that are built off of pluto iw5's contents but its literally no use if you cant use reshade to make it look pretty in my opinion. why did me mentioning sniper lobbies leave a bad taste in your mouth? is there something that im missing?
  • Prop hunt

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    Change / to \ for includes and direct function calls
  • [ZM] Importing Audio Files

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    Hey Everyone, I found someone who already imported the BO1 MP40 sounds to BO2. They also imported several other weapon sounds from BO1 I'll leave the link below. https://forum.plutonium.pw/topic/14028/zm-call-of-duty-black-ops-ii-bo1-guns-sound-pack
  • unresolved external error

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    Remove your scripts
  • New gamemode idea for BO2.

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  • Please someone make this 🙏

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    @GhostRider0125 i mean like, yk how it is on vertigo im pretty sure the sniper class doesnt have gloves, same with yemen thats what i mean, nothing like that
  • help me put terminal crash firing range to bo2

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