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BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.3k Topics 8.9k Posts
  • [Zombies] How do I become invisible to Zombies?

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    In script you can set .ignoreme on a player entity to 1.
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  • [ZM] Highest Round Tracker Error

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    @Cahz Finally, Round tracker is working for all maps. It was strange. After i changed that line of the path that was causing me problems, records were tracked in Origins, Motd, Buried and DieRise only, for maps like town, farm, nuketown and tranzit the thing was different. For nuketown: i had to change the txt name you shared with me, with the correct gametype (Standard instead of Survival). Now for Town, Farm and Transit: the same as nuked with the txt files Plus: Change also this other line in the gsc if( level.script == "zm_transit" && getDvar( "ui_gametype" ) == "zstandard" ) idk why but in those maps, ui_gametype returned me zstandard instead of zsurvival. With that fixed, it can go through the if condition (in maps like farm, town, etc) and return the right name for the highround .txt, after it returns from the startLocationName function. im using this server files: https://github.com/xerxes-at/T6ServerConfigs so the map locations and gametypes are pre-loaded with that configs. I think its the end of the line. Thanks again for helping me, the txt files you shared helped me a lot to figure out how your script works
  • My server keeps crashing...

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  • Save and Load On certain Maps?

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    @Scripto By writing your own code
  • Restarting perk machine.

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  • [Multiplayer] Ipak with the camos

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  • how do i make bots not able to vote?

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    @Scripto just use the last version, this is to old and to borken. This is the last version at the moment press me to open the page. This last version is way more stable then the first one and its way more better.
  • How to merge 2 or more mods

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  • How to turn off wall density/make all walls "bangable"

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    @mikey said in How to turn off wall density/make all walls "bangable": i don't use the dvar and i do some other method do you have any contact methods so I can ask a few questions when you're free I can throw some $ your way aswell for the help. If not its cool man.
  • astolfo pack

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    @ExtincTay
  • Zombies

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    @Dss0 okay
  • Introduction to zombies bo2

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  • M1911 sound files

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    @Dss0 oh that's unfortunate, thanks for the fast reply tho
  • HELP!!!!

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    I did that and now it won't let me kill after 3 shots...
  • Rainbow Weaponized 115/Afterlife camo

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    @Sorex me puedes pasar tu discord, o tu server para entrar?
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  • Can anyone help me with this script?

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    @Matheus-AC-3 why are you decompiling anything, just remove what you want removed from the original file then compile it using the compiler provided in the forums toolkit. https://github.com/teh-bandit/bo2-cold-war/blob/main/source https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts
  • Mod Menu

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    @wlrrd i used this https://forum.plutonium.pw/topic/6966/how-to-use-a-mod-menu-without-injecting-loading-gsc-scripts-client-sided?_=1621416482512 i got the mod menu in C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops II\t6r\data\maps\mp\gametypes_zm and it works perfectly fine in custom matches and even your friends can join ( only host can use the menu)