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Could not load xanim errors when starting a server with custom maps

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  • TheFamousPounderundefined Offline
    TheFamousPounderundefined Offline
    TheFamousPounder
    wrote on last edited by
    #1

    When i start up a zombies server with custom maps, it gives me a lot of xanim errors and shuts down the server. how do i fix this? My console_log files output below

    Build Plutonium T4 Singleplayer (r3266)
    logfile opened on 12/08/22 10:16:04 -0800
    map_rotate...
    
    "sv_mapRotation" is:"map nazi_zombie_prototype map nazi_zombie_asylum map nazi_zombie_sumpf map nazi_zombie_factory"
    
    "sv_mapRotationCurrent" is:""
    
    Setting map: nazi_zombie_prototype.
    g_gametype cmp is not a valid gametype, defaulting to dm
    Database: Assets Sync Started
    Database: Assets Sync Finished
    ------ Server Initialization ------
    Server: nazi_zombie_prototype
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Unloaded fastfile plutonium_ui
    PMem_Free( plutonium_ui, 0 )
    Loading fastfile localized_nazi_zombie_prototype
    Database: Assets Sync Started
    WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\localized_nazi_zombie_prototype.ff'
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype_patch
    Database: Assets Sync Started
    WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\nazi_zombie_prototype_patch.ff'
    Loading fastfile 'default'
    used 0.72 MB memory in DB alloc
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype
    Loading fastfile 'nazi_zombie_prototype'
    used 76.85 MB memory in DB alloc
    Waited 4557 msec for asset 'maps/nazi_zombie_prototype.d3dbsp' of type 'col_map_mp'.
    Waited 1503 msec for asset 'maps/_destructible_opel_blitz.gsc' of type 'rawfile'.
    Waited 40 msec for asset 'maps/createart/nazi_zombie_prototype_art.gsc' of type 'rawfile'.
    animscripts/traverse/wall_hopLoading script scripts/sp/callbacks.gsc...
    Script scripts/sp/callbacks.gsc loaded successfully.
    Loading script scripts/sp/zm_spawn_fix.gsc...
    Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
    Error: Waited 920 msec for missing asset "ai_flamethrower_crouch_pain".
    Error: Could not load xanim "ai_flamethrower_crouch_pain".
    Error: Could not load xanim "ai_flamethrower_stand_pain".
    Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
    Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
    Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
    Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
    Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
    Error: Could not load xanim "ai_bonzai_buddy_fail_front".
    Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
    Error: Could not load xanim "ai_bonzai_enemy_fail_right".
    Error: Could not load xanim "ai_bonzai_enemy_fail_left".
    Error: Could not load xanim "ai_bonzai_enemy_fail_front".
    Error: Could not load xanim "ai_flamethrower_crouch_death".
    Error: Could not load xanim "ai_flamethrower_stand_death".
    Error: Could not load xanim "ai_flamethrower_death_b".
    Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
    Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
    Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
    Error: Could not load xanim "ai_bonzai_enemy_attack_player".
    Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
    Error: Could not load xanim "ai_bonzai_enemy_success_rear".
    Error: Could not load xanim "ai_bonzai_enemy_success_front".
    Error: Could not load xanim "ai_bonzai_buddy_success_rear".
    Error: Could not load xanim "ai_bonzai_buddy_success_right".
    Error: Could not load xanim "ai_bonzai_buddy_success_left".
    Error: Could not load xanim "ai_bonzai_buddy_success_front".
    Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
    Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
    Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
    Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
    Error: Could not load xanim "ai_flamethrower_turn180".
    Error: Could not load xanim "ai_flamethrower_turn135r".
    Error: Could not load xanim "ai_flamethrower_turn135l".
    Error: Could not load xanim "ai_flamethrower_turn90r".
    Error: Could not load xanim "ai_flamethrower_turn90l".
    Error: Could not load xanim "ai_flamethrower_turn45r".
    Error: Could not load xanim "ai_flamethrower_turn45l".
    Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
    Error: Could not load xanim "ai_flamethrower_aim_5".
    Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
    Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
    Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
    Error: Could not load xanim "ai_flamethrower_aim_8".
    Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
    Error: Could not load xanim "ai_flamethrower_aim_2".
    Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
    Error: Could not load xanim "ai_flamethrower_aim_6".
    Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
    Error: Could not load xanim "ai_flamethrower_aim_4".
    Error: Could not load xanim "ai_mg_shoulder_run".
    Error: Could not load xanim "ai_bonzai_sprint_d".
    Error: Could not load xanim "ai_bonzai_sprint_c".
    Error: Could not load xanim "ai_bonzai_sprint_b".
    Error: Could not load xanim "ai_bonzai_sprint_a".
    Error: Could not load xanim "ai_flamethrower_combatrun_c".
    Error: Could not load xanim "ai_flamethrower_crouch_twitch".
    Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
    Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
    Error: Could not load xanim "ai_flamethrower_stand_twitch".
    Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
    Error: Could not load xanim "ai_mg_shoulder_run2crouch".
    Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
    Error: Could not load xanim "ai_mg_shoulder_run2stand".
    Error: Could not load xanim "ai_mg_shoulder_stand_idle".
    Error: Could not load xanim "ai_flame_crouch_fire_center".
    Error: Could not load xanim "ai_flame_fire_center".
    Error: 
    ******* Server script compile error *******
    Error: animation 'ai_zombie_taunts_5f' not defined in anim tree 'generic_human': @ maps/_zombiemode::init_standard_zombie_anims
    ************************************
    Database: Assets Sync Started
    Database: Assets Sync Finished
    ********************
    ERROR: Server script compile error
    animation 'ai_zombie_taunts_5f' not defined in anim tree 'generic_human'
    
    (see console for details)
    
    ********************
    ----- Server Shutdown -----
    ---------------------------
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Calling Party_StopParty() on lobby
    Clearing migration data
    Calling Party_StopParty() on party
    Clearing migration data
    Working directory: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War
    Controller #0 signed in locally
    CL_Live_StartPrivateParty() was called, calling Party_StopParty
    Calling Party_StopParty() on lobby
    Clearing migration data
    Huffman Took 2 Milliseconds
    Hitch warning: 30898 msec frame time
    
    Ahrimdonundefined 1 Reply Last reply
    0
    • Ahrimdonundefined Offline
      Ahrimdonundefined Offline
      Ahrimdon
      replied to TheFamousPounder on last edited by
      #2

      TheFamousPounder From my experience as a server hoster, a few of these errors are normal, however it seems that one xanim is causing all of your problems. If you haven’t already fixed it, I recommend verifying your game files in your server folder!

      1 Reply Last reply
      0
      • FutureRaveundefined Offline
        FutureRaveundefined Offline
        FutureRave VIP
        wrote on last edited by
        #3

        Yeah, it's just how 3arc games function, full of errors like this.

        1 Reply Last reply
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