Could not load xanim errors when starting a server with custom maps
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When i start up a zombies server with custom maps, it gives me a lot of xanim errors and shuts down the server. how do i fix this? My console_log files output below
Build Plutonium T4 Singleplayer (r3266) logfile opened on 12/08/22 10:16:04 -0800 map_rotate... "sv_mapRotation" is:"map nazi_zombie_prototype map nazi_zombie_asylum map nazi_zombie_sumpf map nazi_zombie_factory" "sv_mapRotationCurrent" is:"" Setting map: nazi_zombie_prototype. g_gametype cmp is not a valid gametype, defaulting to dm Database: Assets Sync Started Database: Assets Sync Finished ------ Server Initialization ------ Server: nazi_zombie_prototype Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile plutonium_ui PMem_Free( plutonium_ui, 0 ) Loading fastfile localized_nazi_zombie_prototype Database: Assets Sync Started WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\localized_nazi_zombie_prototype.ff' Database: Assets Sync Finished Loading fastfile nazi_zombie_prototype_patch Database: Assets Sync Started WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\nazi_zombie_prototype_patch.ff' Loading fastfile 'default' used 0.72 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile nazi_zombie_prototype Loading fastfile 'nazi_zombie_prototype' used 76.85 MB memory in DB alloc Waited 4557 msec for asset 'maps/nazi_zombie_prototype.d3dbsp' of type 'col_map_mp'. Waited 1503 msec for asset 'maps/_destructible_opel_blitz.gsc' of type 'rawfile'. Waited 40 msec for asset 'maps/createart/nazi_zombie_prototype_art.gsc' of type 'rawfile'. animscripts/traverse/wall_hopLoading script scripts/sp/callbacks.gsc... Script scripts/sp/callbacks.gsc loaded successfully. Loading script scripts/sp/zm_spawn_fix.gsc... Script scripts/sp/zm_spawn_fix.gsc loaded successfully. Error: Waited 920 msec for missing asset "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_crouch_pain". Error: Could not load xanim "ai_flamethrower_stand_pain". Error: Could not load xanim "ai_flamethrower_wounded_stand_leg". Error: Could not load xanim "ai_flamethrower_wounded_stand_head". Error: Could not load xanim "ai_flamethrower_wounded_stand_chest". Error: Could not load xanim "ai_flamethrower_wounded_stand_arm". Error: Could not load xanim "ai_bonzai_buddy_fail_rear". Error: Could not load xanim "ai_bonzai_buddy_fail_front". Error: Could not load xanim "ai_bonzai_enemy_fail_rear". Error: Could not load xanim "ai_bonzai_enemy_fail_right". Error: Could not load xanim "ai_bonzai_enemy_fail_left". Error: Could not load xanim "ai_bonzai_enemy_fail_front". Error: Could not load xanim "ai_flamethrower_crouch_death". Error: Could not load xanim "ai_flamethrower_stand_death". Error: Could not load xanim "ai_flamethrower_death_b". Error: Could not load xanim "ai_bonzai_enemy_attack_player_success". Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail". Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro". Error: Could not load xanim "ai_bonzai_enemy_attack_player". Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact". Error: Could not load xanim "ai_bonzai_enemy_success_rear". Error: Could not load xanim "ai_bonzai_enemy_success_front". Error: Could not load xanim "ai_bonzai_buddy_success_rear". Error: Could not load xanim "ai_bonzai_buddy_success_right". Error: Could not load xanim "ai_bonzai_buddy_success_left". Error: Could not load xanim "ai_bonzai_buddy_success_front". Error: Could not load xanim "ai_flamethrower_stand_2_crouch". Error: Could not load xanim "ai_flamethrower_crouch_2_stand". Error: Could not load xanim "ai_flamethrower_crouch_turn90r". Error: Could not load xanim "ai_flamethrower_crouch_turn90l". Error: Could not load xanim "ai_flamethrower_turn180". Error: Could not load xanim "ai_flamethrower_turn135r". Error: Could not load xanim "ai_flamethrower_turn135l". Error: Could not load xanim "ai_flamethrower_turn90r". Error: Could not load xanim "ai_flamethrower_turn90l". Error: Could not load xanim "ai_flamethrower_turn45r". Error: Could not load xanim "ai_flamethrower_turn45l". Error: Could not load xanim "ai_flamethrower_crouch_aim_5". Error: Could not load xanim "ai_flamethrower_aim_5". Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1". Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1". Error: Could not load xanim "ai_flamethrower_crouch_aim_8". Error: Could not load xanim "ai_flamethrower_aim_8". Error: Could not load xanim "ai_flamethrower_crouch_aim_2". Error: Could not load xanim "ai_flamethrower_aim_2". Error: Could not load xanim "ai_flamethrower_crouch_aim_6". Error: Could not load xanim "ai_flamethrower_aim_6". Error: Could not load xanim "ai_flamethrower_crouch_aim_4". Error: Could not load xanim "ai_flamethrower_aim_4". Error: Could not load xanim "ai_mg_shoulder_run". Error: Could not load xanim "ai_bonzai_sprint_d". Error: Could not load xanim "ai_bonzai_sprint_c". Error: Could not load xanim "ai_bonzai_sprint_b". Error: Could not load xanim "ai_bonzai_sprint_a". Error: Could not load xanim "ai_flamethrower_combatrun_c". Error: Could not load xanim "ai_flamethrower_crouch_twitch". Error: Could not load xanim "ai_flamethrower_crouch_idle_b". Error: Could not load xanim "ai_flamethrower_crouch_idle_a". Error: Could not load xanim "ai_flamethrower_stand_twitch". Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1". Error: Could not load xanim "ai_mg_shoulder_run2crouch". Error: Could not load xanim "ai_mg_shoulder_crouch_idle". Error: Could not load xanim "ai_mg_shoulder_run2stand". Error: Could not load xanim "ai_mg_shoulder_stand_idle". Error: Could not load xanim "ai_flame_crouch_fire_center". Error: Could not load xanim "ai_flame_fire_center". Error: ******* Server script compile error ******* Error: animation 'ai_zombie_taunts_5f' not defined in anim tree 'generic_human': @ maps/_zombiemode::init_standard_zombie_anims ************************************ Database: Assets Sync Started Database: Assets Sync Finished ******************** ERROR: Server script compile error animation 'ai_zombie_taunts_5f' not defined in anim tree 'generic_human' (see console for details) ******************** ----- Server Shutdown ----- --------------------------- Database: Assets Sync Started Database: Assets Sync Finished Calling Party_StopParty() on lobby Clearing migration data Calling Party_StopParty() on party Clearing migration data Working directory: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War Controller #0 signed in locally CL_Live_StartPrivateParty() was called, calling Party_StopParty Calling Party_StopParty() on lobby Clearing migration data Huffman Took 2 Milliseconds Hitch warning: 30898 msec frame time
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TheFamousPounder From my experience as a server hoster, a few of these errors are normal, however it seems that one xanim is causing all of your problems. If you haven’t already fixed it, I recommend verifying your game files in your server folder!
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Yeah, it's just how 3arc games function, full of errors like this.