[Release] GSC Mapvote - Mapvote for all maps with nice design
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GSC Mapvote v1.0 Relesed
Developer: DoktorSAS
Here we go a simple mapvote menu for all, is not the best but work. All can use it but plese don't remove the credis. For any info contatct DoktorSAS on discord.
For any problems, send messages in this forum chat and i'll respon
Mapvote v1.0:
https://github.com/DoktorSAS/BO2-GSC/tree/master/Trickshot/DoktorSAS-MapvoteIf you want to add the mod to your mod remeber to do:
- Add in init
level thread OverflowFix(); level thread mapvote(); level thread gameended();
- Add in onPlayerSpawned
self waittil("spawned_players"); self thread selectmap() for(;;){ self waittil("spawned_players"); //Other things }
- or add in onPlayerConnected
player thread selectmap()
GSC Mapvote v2.0 Relesed
News:- Added unique design
- Added Animation
- Optimized Code
How to use it
All info is inside the mod, for any problems contact me on discord
Video: https://www.youtube.com/watch?v=eBGx5FxhfNY
Mapvote 2.0: https://github.com/DoktorSAS/BO2-GSC/tree/master/Trickshot/DoktorSAS-Mapvote V2 -
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serves for zombies? how can I add that to my server? I don't have any experience in this and I don't know how to do it
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adriango this is map vote for mp not zombies
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Sorex ok ty
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adriango Continue to look the post i probaly make mapvote for zombies
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Sorex This is how you would change the map in zombies using sv_maprotation dvar:
setdvar( "sv_maprotation", "gametype " + "zclassic " + "loc " + "prison " + "map " + "zm_prison" );
I do remember testing this and it would kick everyone out at the end of the game and then rotate to the map indicated.
I tried to see if there was a way to keep clients in after map_rotation but it seems to not be possible
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JezuzLizard Can we talk in private for a project? Sore#1141 on discord
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You have a mod's screenshot?
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SucoDeGoiaba You can press the youtube link and you can see the video of the mapvote menu