[Ubuntu] Server stuck at 100% cpu usage when the game changed the map
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I use "Wine" to run my both servers, but one of the servers suddenly stuck when the match has finished and has to load the next map, i looked in console.log(there are no errors that can cause this), it stuck at the message "rotating to map
mp_mogadishu"...This is the second time it happens, the server was restarted 1 month ago. -
I consider one month of uptime to be quite good for a game made for Windows and running on a Linux system.
Unless you somehow create a memory dump of the process when this issue occurs it's impossible to tell you anything concrete.
You should put in place measures to restart the servers regularly.
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