LUI WARNING: Event queue exceeded 20 events!
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So after im done playing for a while, the bootstrapper repetitively gives this message - LUI WARNING: Event queue exceeded 20 events! - followed by something like "hud_update_competitive_scoreboard. Size is 21" or "mouseup. Size is 26" up to 60 lines in a row. It doesnt seem to physically do anything to the game itself, but im curious as to what exactly its doing. any answers?
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i also get these command lines, but in my case, apparently they cause my game to freeze after joining a server.
The Log from my console:
Loading fastfile zm_transit_patch
Loading fastfile zm_transit
Loading fastfile ge_zm_transit
Loading fastfile so_zsurvival_zm_transit
Loading fastfile ge_so_zsurvival_zm_transit
Loading fastfile zm_transit_gump_town
LUI WARNING: Event queue exceeded 20 events! score_cf_damage. Size is 21
LUI WARNING: Event queue exceeded 20 events! score_cf_death_melee. Size is 22
LUI WARNING: Event queue exceeded 20 events! score_cf_death_torso. Size is 23
LUI WARNING: Event queue exceeded 20 events! score_cf_double_points_active. Size is 24
LUI WARNING: Event queue exceeded 20 events! score_cf_damage. Size is 25
LUI WARNING: Event queue exceeded 20 events! score_cf_death_torso. Size is 26
LUI WARNING: Event queue exceeded 20 events! score_cf_double_points_active. Size is 27
LUI WARNING: Event queue exceeded 20 events! hud_update_bit_0. Size is 28
LUI WARNING: Event queue exceeded 20 events! hud_update_bit_40. Size is 29
LUI WARNING: Event queue exceeded 20 events! hud_update_bit_41. Size is 30
WARNING: An element is being added to a UIText element. This will cause undesired behavior!
LUI WARNING: Event queue exceeded 20 events! hud_update_refresh. Size is 26
LUI WARNING: Event queue exceeded 20 events! hud_update_weapon_select. Size is 27
LUI WARNING: Event queue exceeded 20 events! hud_update_offhand. Size is 28
LUI WARNING: Event queue exceeded 20 events! hud_update_actionslots. Size is 29
LUI WARNING: Event queue exceeded 20 events! hud_update_momentum. Size is 30
LUI WARNING: Event queue exceeded 20 events! hud_update_inventory_weapon. Size is 31
LUI WARNING: Event queue exceeded 20 events! hud_update_rounds_played. Size is 32
LUI WARNING: Event queue exceeded 20 events! hud_update_scores. Size is 33
LUI WARNING: Event queue exceeded 20 events! hud_update_ctf_carriers. Size is 34
LUI WARNING: Event queue exceeded 20 events! hud_update_game_timer. Size is 35
LUI WARNING: Event queue exceeded 20 events! hud_update_scoreboard_zombie. Size is 36
LUI WARNING: Event queue exceeded 20 events! hud_update_competitive_scoreboard. Size is 37
LUI WARNING: Event queue exceeded 20 events! score_cf_double_points_active. Size is 34
LUI WARNING: Event queue exceeded 20 events! perk_double_tap. Size is 35
LUI WARNING: Event queue exceeded 20 events! perk_juggernaut. Size is 36
LUI WARNING: Event queue exceeded 20 events! perk_marathon. Size is 37
LUI WARNING: Event queue exceeded 20 events! perk_quick_revive. Size is 38
LUI WARNING: Event queue exceeded 20 events! perk_sleight_of_hand. Size is 39
LUI WARNING: Event queue exceeded 20 events! perk_tombstone. Size is 40
LUI WARNING: Event queue exceeded 20 events! powerup_double_points. Size is 41
LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill. Size is 42
LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill_ug. Size is 43
LUI WARNING: Event queue reached 43. Processing 4 events this frame.
LUI WARNING: Event queue exceeded 20 events! powerup_double_points. Size is 21
LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill. Size is 22
LUI WARNING: Event queue exceeded 20 events! powerup_instant_kill_ug. Size is 23
LUI WARNING: Event queue exceeded 20 events! hud_update_bit_27. Size is 24
LUI WARNING: Event queue exceeded 20 events! hud_update_bit_47. Size is 25
LUI WARNING: Event queue exceeded 20 events! hud_update_bit_50. Size is 26 -
stuff that can just be ignored
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FragsAreUs when i reach 30+ rounds on zombies it kick me out of the match and in the bootstrapper said lui warning like 40 times
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Tito Ssj well, it does not take me out of the match, i can hear the zombies and the games continues, but i can open the bo2 window, it closes as soon as i open it and i gotta close the game
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Tito Ssj you can prevent that by switching to windowed fullscreen. Fullscreen has a couple of problems with people getting tabbed out and not being able to tab back in
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LeapingYears i will see if it works, but thanks man
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as stated its just a generic error that you can just ignore it wont effect anything when it comes to game play
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Tito Ssj The same thing happens to me on any map, but in my case it doesn't go beyond round 25 in zombies, is there any solution today?
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MrPafXD I have the same issue. I get these messages after loading up a zombies map and at about round 20, it’s like a switch flips.
Suddenly any mouse movement at all will tank the fps by half, even though I’m hitting 125 fps normally. Controller inputs to move the camera don’t affect fps.You’re using a mod menu I assume?
I’ve discovered that some themes for Project Iconic will cause the issue to manifest immediately upon loading in, and for others it takes until round 20ish.