[Release] (ZM) - Origins Enhanced Version
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SAcraft i'm not a real pro, and I play rarely
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I'm trying it now and it's amazing. Great job! Not sure if you're still working on it but are things like the tab menu something you can change too? I'm not saying it's needed but rather wondering, because BO3 has a different one, and when staff pieces etc appear too the temporary interface is also different.
Edit: I also had a question for a week and maybe you can answer it. I've been trying to get the glowing camos from BO3 for origins but I cant find any anywhere. All the ones here are either PAP only or only work on MP. I think if you click my profile you'll see my last post where I had a pic for the camos I meant. They were used for the first ever sub 20 4 man Origins EE.
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gasha_ not possible unfortunately ;/
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This post is deleted!
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Well, gobblegums are near impossible to add to BO2, unless if you want to sacrifice a-lot of images, and don't get me started on the scripts.
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LKurama not possible for both things I asked? I don't know how camos work but I don't understand why camos work or exist as pap/multi but not for zombies.
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maybe in the future you can do mob of the dead enhanced using blood of the dead textures
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Angry Cat No.
Because Black Ops 4 extracted textures don't have a name. Those textures are in a very low-resolution (128x128) which is clearly lower than black ops 2 (512x512 or 1024x1024)I might be able to remake Mob of The Dead if you find those textures in the highest resolution available, without any compression or anything else that can compromise the quality
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hey there! your post says new update 22 feb 2023 but there was no update on that day. is there a way to know when this gets updated since the title is wrong? just wondering, love your work so far
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gasha_ It has been updated
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LKurama said in [Release] (ZM) - NEW UPDATE - Origins Enhanced Version:
New update
What happened ?
- Remastered Zombies sounds
- Remastered STG44, MP40, MG08 sounds
- HUD globally improved
- Mud textures changed as always
- BO3 Origins Weapons texture (not exactly finished)
- Improved normal maps
- Updated wood textures on trenches
- Improved crystal textures to make them look like BO3
- Updated corrugated metal (but must be updated)
- Improved generator metal on the ground (but not finished yet)
- Updated Camo
- Left some tests like the panzer helmet or the tank panel
- Richtofen isn't feeling very well, something happened with his head
Download links refreshed here :
Click to get to the top of the topicSome icons and textures might have an impact on Multiplayer. They can also have an impact on other Zombies maps btw.
Enjoy !
Right here gasha_
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it says the comment was posted 27 days ago, I meant a recent one. Because I redownloaded it and I think the version I had before has the same exact size. Do I have the right one then? sorry I'm new to these forums
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gasha_ if you want to know, extract it and look at the last "patchnote"
For example, if the MP40 texture isn't the same as BO2 and looks "better", then you have the last update -
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Miltonlosking Send some screenshots here
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noticed a few things from watching bo3 origins. The lightning and sky are very different. Everything is really vibrant, maybe there is a limit with that in bo2 but I think if you play around with that it might look even better
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gasha_ That's right !
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Miltonlosking You downloaded the old version dude