Black Ice Origins Pap Camo
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ItzPlayer5 for mp
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young_bocc COPY THE BLACK ICE FILES FOR AN EASY BACKUP. I did not test this out in multiplayer, because I have already changed my own 115 camo. so I do not know how it looks, all I know is its easy to replace.
The screenshot below are the file names for the Weaponized 115 camo.
The file titled "~-gmtl_t6_wpn_zmb_staff_crystal_camo_e" should be copied and renamed to "~-gmtl_t6_wpn_toxic_camo_e"The file titled "~-gmtl_t6_wpn_zmb_staff_cryst~95c3e639" should be copied and renamed to "~-gmtl_t6_wpn_toxic_camo_col"
The file titled "gmtl_t6_wpn_zmb_staff_cryst_95c3e639" should be copied and renamed to "~-gmtl_t6_wpn_toxic_camo_col2"
Because I did not intend for this camo to be for multiplayer I do not have the main menu//create a class camo artwork replaced, that will have to be done yourself.
Leave alone the file titled ~-gmtl_t6_wpn_zmb_staff_cryst~5094c494. that file does not need to be replaced.
If you have any questions don't hesitate to ask, you can also leave me your discord and I can help walk you through it.
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ItzPlayer5 Should have clarified. The files with "Toxic" in the name are the weaponized 115 files.
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ItzPlayer5 thank you so much u made a dank camo annd yeah idk haha
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young_bocc Thank you so much for those kind words, If you need help my discord is Player5#2844, add me and I will be more than willing to walk you through this.
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young_bocc Scratch that, Ill just make the camos myself and re-release them for you.
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young_bocc Im finished and about to upload it, the only issue is that its really buggy in multiplayer, I have no idea why.
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ItzPlayer5 uhhm thanks well I got them to work so thats great and yeah I guess it`d still be cool for other ppl to have the camo and not change file names so go for it : )
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ItzPlayer5 oh okay idk i just renamed the files and it worked perfectly still thank you
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ItzPlayer5 uhhm so I have kind of a wierd question but is it possible to port gun textures from zombies to multi player ?
for exaple have mp 40 instead of another smg in mp ?? I think i could be possible but idk about all the modding stuff -
young_bocc Textures is possible, as long as you rename them probably and have them in the right resolution> (Thats if you have the textures). Models is possible but very very difficult, I know how to do it but its best if you talk to someone like Gewehr about that, he's a lot more knowledgeable about bo2 model replacements than I am.
https://forum.plutonium.pw/user/gewehr
There is a tutorial on how to paint textures on his youtube, but completely changing models would be possible but clunky in T6.
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Bobdini24 Take the iwi files and put them right into (Drive Name)(Folder Name)\pluto_t6_full_game\t6r\data\images
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ItzPlayer5 Looks amazing!
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I have a little problem, i see the PaP camo of mob of the dead and i have installed the camo right how it as to be, can you help me?
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Dangelmonkey Please give me more details on your issue so I may help you solve it. ^^
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Dangelmonkey Just remove the GSC file you putted in your scripts folder
(if you don't remember, check plutonium.pw/docs)
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LKurama You're a genius, thank you
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I'm new to this entire modding scene, but really love this camo. I was just wondering if it would be possible to rename the files in such a way as they replace the mob and victus camo's. I know this is an old post but any answer to this question would be greatly appreciated. If it is possible to simply rename the black ice camo file to replace the other camo's, what would I need to name them and how could I find them? Thanks in advance for any answers!
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there is, however it does not look the same due to the camos having different levels of depth. You can probably find a mod to be able to port the camo from origins to the other maps. Sorry.