Black Ice Origins Pap Camo
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ItzPlayer5 oh okay idk i just renamed the files and it worked perfectly still thank you
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ItzPlayer5 uhhm so I have kind of a wierd question but is it possible to port gun textures from zombies to multi player ?
for exaple have mp 40 instead of another smg in mp ?? I think i could be possible but idk about all the modding stuff -
young_bocc Textures is possible, as long as you rename them probably and have them in the right resolution> (Thats if you have the textures). Models is possible but very very difficult, I know how to do it but its best if you talk to someone like Gewehr about that, he's a lot more knowledgeable about bo2 model replacements than I am.
https://forum.plutonium.pw/user/gewehr
There is a tutorial on how to paint textures on his youtube, but completely changing models would be possible but clunky in T6.
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Bobdini24 Take the iwi files and put them right into (Drive Name)(Folder Name)\pluto_t6_full_game\t6r\data\images
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ItzPlayer5 Looks amazing!
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I have a little problem, i see the PaP camo of mob of the dead and i have installed the camo right how it as to be, can you help me?
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Dangelmonkey Please give me more details on your issue so I may help you solve it. ^^
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Dangelmonkey Just remove the GSC file you putted in your scripts folder
(if you don't remember, check plutonium.pw/docs)
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LKurama You're a genius, thank you
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I'm new to this entire modding scene, but really love this camo. I was just wondering if it would be possible to rename the files in such a way as they replace the mob and victus camo's. I know this is an old post but any answer to this question would be greatly appreciated. If it is possible to simply rename the black ice camo file to replace the other camo's, what would I need to name them and how could I find them? Thanks in advance for any answers!
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there is, however it does not look the same due to the camos having different levels of depth. You can probably find a mod to be able to port the camo from origins to the other maps. Sorry.