T6server in Kubernetes
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Hello everyone! This marks my inaugural forum post, and I must admit, I'm not accustomed to contributing in such discussions. However, I've decided it's a good time to share something I've been working on during my free hours.
Recently, I've been enjoying a lot of T6zm with my friends, and it's been a blast. Initially, we set up a Linux server for the game, and I found a great guide for doing this on Debian. The process was quite automated, almost like a plug-and-play setup. But, as luck would have it, I found myself with some free time one day, and I started thinking, "If this runs smoothly on Linux, why not run it on Kubernetes?" So, I took the plunge and decided to containerize it with Docker and create a Helm chart.
Now, whenever I want to play with my friends, I can deploy a server in just a few minutes (although the Docker image is a bit hefty). And when we're done with it, I can simply delete it. What's especially convenient is that you can spin up or tear down a server in mere minutes. If you already have a Kubernetes cluster, this might come in handy for you too.
If you're interested, you can find my repository here: https://github.com/fabri2000779/T6Server-k8s
Please feel free to open issues, ask questions, or submit pull requests if you think there are ways to enhance this project. Your contributions are welcome!
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Cool!