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cz75 Crash Again?

Scheduled Pinned Locked Moved BO1 Client Support
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  • javascript_616undefined Offline
    javascript_616undefined Offline
    javascript_616
    wrote on last edited by
    #1

    I was playing a kino der toten game, and before i noticed that the Dual cz75 bug was fixed, but today i got it from the box and crashed my game, any suggestion?

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    • Xerxesundefined Offline
      Xerxesundefined Offline
      Xerxes
      Plutonium Staff
      wrote on last edited by
      #2

      I don't recall or see a fix mentioned in the change log nor does anything in the staff resources indicate it was fixed.

      Denichaeundefined 1 Reply Last reply
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      • RedxSkullundefined Offline
        RedxSkullundefined Offline
        RedxSkull
        wrote on last edited by RedxSkull
        #3

        javascript_616 It's not fixed yet, but here is a quick solution to remove the weapon and prevent the crash from happening. Drop the script here AppData\Local\Plutonium\storage\t5\scripts\sp\zom

        https://www.mediafire.com/file/4evv3y6yzoxw6bo/CZ_Removed.gsc/file

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        • javascript_616undefined Offline
          javascript_616undefined Offline
          javascript_616
          wrote on last edited by
          #4

          thanks for answering, update: was playing moon and it doesn't crash, so weird, so , it crash sometimes i guess? lol

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          • Xerxesundefined Xerxes

            I don't recall or see a fix mentioned in the change log nor does anything in the staff resources indicate it was fixed.

            Denichaeundefined Offline
            Denichaeundefined Offline
            Denichae
            wrote on last edited by
            #5

            Xerxes so when is it going to be fixed? ;-;

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            • TheDoorMatt655undefined Offline
              TheDoorMatt655undefined Offline
              TheDoorMatt655
              wrote on last edited by
              #6

              Just notifying as of March 2024, this bug has still not been fixed. Only commenting here because this is the most recent thread related to the issue, and I did not want to create an entirely new thread about the same issue for no reason.

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