[MP & ZM] Return to Alpha
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Just tried it out. I really like the fact that you reassembled the order of all the settings (and even added extra/unnecessary tabs)
Note: To enter a game (or at least in the way I did), use the arrow keys to switch maps and press ENTER to enter one.
(I probably shouldn't even be doing that, but since this project's still a W.I.P, it's something I would do).Note 2: Try not to enter the game settings in-game. It will tell you that a LUA file (which loads the customized on-screen options [like COD TV being there]) has failed to process/load.
GOLD3N 4RM
If you wanna know what I'm playing for the main menu to look like, will look like this once it's done. This was taken from Greenlight. (Thanks lilpoop)
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hindercanrun Dude, it's me again on another account, how can I play with friends without the mod downloaded? (oh and one more thing help me please go to my post it is on this account but I really want to play)
Mizzumbo09 Delete anything from the scripts, maps and images folder. Then re-run Plutonium.exe
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GOLD3N 4RM
If you wanna know what I'm playing for the main menu to look like, will look like this once it's done. This was taken from Greenlight. (Thanks lilpoop)
hindercanrun No problem lol
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Will It Have Split Screen?
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No lol.
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Will it give me infinite money IRL?
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About as possible as having fully modified T6 zombie models (zombie male models now have pigtails). [which is not possible]
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GOLD3N 4RM
If you wanna know what I'm playing for the main menu to look like, will look like this once it's done. This was taken from Greenlight. (Thanks lilpoop)
hindercanrun I can tell it's Greenlight from not only the text font, but the sharpness. The text looks too great to be from Black Ops 1.
Nevertheless, I think it's a great menu to attempt (at least) to recreate.
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About as possible as having fully modified T6 zombie models (zombie male models now have pigtails). [which is not possible]
GOLD3N 4RM said in [ZM] Black Ops II Zombies Remastered:
About as possible as having fully modified T6 zombie models (zombie male models now have pigtails). [which is not possible]
You do realize that the next version of PlutoniumT6 can load custom fast files as part of a much better mod support?
So, if you provide the infinite money we add the pigtails. -
GOLD3N 4RM said in [ZM] Black Ops II Zombies Remastered:
About as possible as having fully modified T6 zombie models (zombie male models now have pigtails). [which is not possible]
You do realize that the next version of PlutoniumT6 can load custom fast files as part of a much better mod support?
So, if you provide the infinite money we add the pigtails.Xerxes
I had no idea about that. I made that comment a little too soon.
I had directed the comment from this post: https://forum.plutonium.pw/topic/30674/adding-custom-models-to-bo2?_=1705623198641 -
GOLD3N 4RM said in [ZM] Black Ops II Zombies Remastered:
About as possible as having fully modified T6 zombie models (zombie male models now have pigtails). [which is not possible]
You do realize that the next version of PlutoniumT6 can load custom fast files as part of a much better mod support?
So, if you provide the infinite money we add the pigtails.Xerxes Not everyone will know that, I never knew about it until someone told me about it.
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hindercanrun I can tell it's Greenlight from not only the text font, but the sharpness. The text looks too great to be from Black Ops 1.
Nevertheless, I think it's a great menu to attempt (at least) to recreate.
GOLD3N 4RM What about this?
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GOLD3N 4RM What about this?
hindercanrun I really think all pictures (from ALPHA version) look good on the main menu. This time, I can see the game handler/code in the bottom (could possibly be part of the screenshot or actual code), and the menu looks like if Black Ops 2 Alpha released for Xbox 360 exclusively.
To summarize: Not bad.
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hindercanrun I really think all pictures (from ALPHA version) look good on the main menu. This time, I can see the game handler/code in the bottom (could possibly be part of the screenshot or actual code), and the menu looks like if Black Ops 2 Alpha released for Xbox 360 exclusively.
To summarize: Not bad.
GOLD3N 4RM That’s because was it made for X360.
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GOLD3N 4RM That’s because was it made for X360.
hindercanrun Yeah I know, but its cool anyways
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ZombieDog69 I basically gave up on this mod since it's a really big mod and I was the only one working on it. I was working on reworking the UI and that's a tough task. I might come back to this mod in a few months.
Sorry for the wait, I've been going through stuff in life and I'm not sure if I wanna continue working on this mod.
If y'all still want this mod, then I'll still work on it. Also custom weapons may be possible with OAT..hindercanrun Don't force yourself to do something you don't want to do man, New weapons would be sick, like the M27 on Tranzit, Mauser on Mob of the Dead, SCAR-H on Nuketown, Uzi on Die Rise etc. would be cool, your choice tho.
DLC 5 for BO2 would be cool too, it's rumoured to be all WAW and BO1 maps except Call of the Dead remastered for BO2, if thats possible, that would be cool but probably takes A LOT of work. Honestly, it's your choice to keep working or not, i respect your decision
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hindercanrun Don't force yourself to do something you don't want to do man, New weapons would be sick, like the M27 on Tranzit, Mauser on Mob of the Dead, SCAR-H on Nuketown, Uzi on Die Rise etc. would be cool, your choice tho.
DLC 5 for BO2 would be cool too, it's rumoured to be all WAW and BO1 maps except Call of the Dead remastered for BO2, if thats possible, that would be cool but probably takes A LOT of work. Honestly, it's your choice to keep working or not, i respect your decision
ZombieDog69 Thanks.
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GOLD3N 4RM Alpha Tranzit scripts be interesting.. might upload my working version of them.
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GOLD3N 4RM Alpha Tranzit scripts be interesting.. might upload my working version of them.
hindercanrun Good luck on them. I hope they work just fine with no major errors.
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hindercanrun Don't force yourself to do something you don't want to do man, New weapons would be sick, like the M27 on Tranzit, Mauser on Mob of the Dead, SCAR-H on Nuketown, Uzi on Die Rise etc. would be cool, your choice tho.
DLC 5 for BO2 would be cool too, it's rumoured to be all WAW and BO1 maps except Call of the Dead remastered for BO2, if thats possible, that would be cool but probably takes A LOT of work. Honestly, it's your choice to keep working or not, i respect your decision
ZombieDog69 : )
)