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  3. More Health/Health Changer Script for Zombie

More Health/Health Changer Script for Zombie

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  • chasef7undefined Offline
    chasef7undefined Offline
    chasef7 Banned
    replied to Fennecsou on last edited by
    #19

    Fennecsou

    onPlayerRevived()
    {
    	self endon("disconnect");
    	level endon("end_game");
    	
    	for(;;)
     {
    	self waittill( "player_revived" );
        max_total_health = 150;
        self setmaxhealth( max_total_health );
    	self thread checkJugg();
     }
    }
    
    checkJugg()
    {
    wait 0.1;
        if( self hasperk("specialty_armorvest"))
    	{
    	 max_total_health = 250;
        self setmaxhealth( max_total_health );
    	}
    }
    
    Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
    2
    • Z3NlTH-Dr4G0Nundefined Offline
      Z3NlTH-Dr4G0Nundefined Offline
      Z3NlTH-Dr4G0N
      replied to chasef7 on last edited by
      #20

      chasef7 Hello, no scripting experience here, do I just add these to the original script or do I have to do something else first?

      chasef7undefined 1 Reply Last reply
      0
      • chasef7undefined Offline
        chasef7undefined Offline
        chasef7 Banned
        replied to Z3NlTH-Dr4G0N on last edited by chasef7
        #21

        @P00DL3W0Lf_GR

        init()
        {
         	level thread onplayerconnect();
        }
        
        onplayerconnect()
        {
        	for ( ;; )
        	{
        		level waittill( "connecting", player );
        		player thread onplayerspawned();
        		player thread onPlayerRevived();
        	}
        }
        
        onplayerspawned()
        {
        	level endon( "game_ended" );
            self endon( "disconnect" );
            for(;;)
            {
                self waittill( "spawned_player" );
                self IPrintLnBold( "Max Health Boosted From 100hp to 150hp" );
        		self.maxhealth=150;
                self.health=self.maxhealth;
            }
        }
        
        onPlayerRevived()
        {
        	self endon("disconnect");
        	level endon("end_game");
        	
        	for(;;)
         {
        	self waittill( "player_revived" );
            if( self hasperk("specialty_armorvest"))
        	{
        	}
        	else
        	{
            max_total_health = 150;
            self setmaxhealth( max_total_health );
        	}
         }
        }
        
        
        Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
        0
        • Z3NlTH-Dr4G0Nundefined Offline
          Z3NlTH-Dr4G0Nundefined Offline
          Z3NlTH-Dr4G0N
          replied to chasef7 on last edited by
          #22

          chasef7 Ok, so I ust had to mention the extra threads...

          1 Reply Last reply
          0
          • SantiTheIIundefined Offline
            SantiTheIIundefined Offline
            SantiTheII
            wrote on last edited by
            #23
            This post is deleted!
            1 Reply Last reply
            0
            • SantiTheIIundefined Offline
              SantiTheIIundefined Offline
              SantiTheII
              wrote on last edited by
              #24

              This mod doesn't seem to work on MOTD, I'm still taking two hit downs

              1 Reply Last reply
              0
              • vToiDundefined Offline
                vToiDundefined Offline
                vToiD
                replied to Fennecsou on last edited by
                #25

                Fennecsou I didn't understand, now the jugger will not make me 4 hit or you was just saying that if you change the value from 150 to any thing else the jugger will not change?

                1 Reply Last reply
                0
                • AstralAberrationundefined Offline
                  AstralAberrationundefined Offline
                  AstralAberration
                  replied to Fennecsou on last edited by
                  #26

                  Fennecsou script doesn't check for afterlife in Mob while Jug is active. upon using afterlife with Jug health reverts to 150 even while having it. Any way to fix that?

                  chicken emojiundefined 1 Reply Last reply
                  1
                  • chicken emojiundefined Offline
                    chicken emojiundefined Offline
                    chicken emoji
                    replied to AstralAberration on last edited by
                    #27

                    @NexusClover do you mean you have 150 health while having jug after using afterlife? if yes how do you know that this is the case?

                    1 Reply Last reply
                    0
                    • HypahBOMBundefined Offline
                      HypahBOMBundefined Offline
                      HypahBOMB
                      replied to Fennecsou on last edited by
                      #28

                      Fennecsou Where can you get that Cold War Health Bar / HUD mod?

                      1 Reply Last reply
                      0
                      • Ripper_0_undefined Offline
                        Ripper_0_undefined Offline
                        Ripper_0_
                        wrote on last edited by
                        #29
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • zelimpinhoundefined Offline
                          zelimpinhoundefined Offline
                          zelimpinho
                          wrote on last edited by
                          #30

                          I tried to play with a friend and only I survived with 3 hits, my friend keeps falling with 2
                          Does he also have to install the mod for it to work?

                          zelimpinhoundefined 1 Reply Last reply
                          0
                          • zelimpinhoundefined Offline
                            zelimpinhoundefined Offline
                            zelimpinho
                            replied to zelimpinho on last edited by
                            #31

                            zelimpinho When he falls once and is revived he comes back with 150 HP, so at the beginning of every game he dies on purpose so he can gain the boost ☝ 🤓

                            1 Reply Last reply
                            0
                            • [VIP5]Ultimate0undefined Offline
                              [VIP5]Ultimate0undefined Offline
                              [VIP5]Ultimate0
                              wrote on last edited by
                              #32

                              can you make one for bo1 zombies please?

                              1 Reply Last reply
                              0
                              • [VIP5]Ultimate0undefined [VIP5]Ultimate0 referenced this topic on
                              • Shawn6623undefined Offline
                                Shawn6623undefined Offline
                                Shawn6623
                                wrote on last edited by
                                #33

                                Works great for the most part. Mob of the dead seems to have a bug where after purchasing jug, If you go into afterlife from one of the shock switches on the wall, after you revive yourself you are reverted to 150hp while still having jug. I can see this with the mod that tells you how many zombies are left as well as your hp.

                                1 Reply Last reply
                                0
                                • OTobiOOGundefined Offline
                                  OTobiOOGundefined Offline
                                  OTobiOOG
                                  wrote on last edited by
                                  #34

                                  I kept trying to edit the uncompiled version and and tried to use the auto compiler, but it keeps saying "Bad Syntax at Line 27"

                                  1 Reply Last reply
                                  0
                                  • carqzsundefined Offline
                                    carqzsundefined Offline
                                    carqzs
                                    wrote on last edited by
                                    #35

                                    thank u this script is hype

                                    1 Reply Last reply
                                    0
                                    • GhostRider0125undefined GhostRider0125 referenced this topic on
                                    • nfk Veteranaundefined Offline
                                      nfk Veteranaundefined Offline
                                      nfk Veterana
                                      wrote on last edited by
                                      #36

                                      is it possible to make the same mechanic for MP, like having all the bots spawn with 200hp while human players have only 100.

                                      1 Reply Last reply
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