[MP & ZM] Return to Alpha
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Restored the early SQ.
hindercanrun
It almost appears as if subtitles were enabled. -
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hindercanrun
It almost appears as if subtitles were enabled.GOLD3N 4RM It's also a tiny bit different from my playtests.
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this project has been going for 2 years, when are you gonna give us playtest atleast?
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Soon.
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Avogadro.
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Death Machine power-up.
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Fixed it's model now.
Going at this rate, I could fix a few things and send a playtest soon.
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Fixed it's model now.
Going at this rate, I could fix a few things and send a playtest soon.
hindercanrun
I'll let you know to the best of my abilities of what I can find as far as errors. -
hindercanrun
I'll let you know to the best of my abilities of what I can find as far as errors.GOLD3N 4RM
There was an issue with the SQ, it ended up un-syncing your client with the game then freezing your game.
Ended up fixing it though.Also got some more progress.
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shits fire keep cooking
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Round 300.
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Round 300.
So I guess you were successful in unlocking the round limit.
Another thing you could do (not saying it should be done, just a suggestion) is to begin Insta Kill Rounds.
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So I guess you were successful in unlocking the round limit.
Another thing you could do (not saying it should be done, just a suggestion) is to begin Insta Kill Rounds.
GOLD3N 4RM They exist in BO2, 300 is an Insta Kill round, it's funny seeing zombies die instantly to lava.
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GOLD3N 4RM They exist in BO2, 300 is an Insta Kill round, it's funny seeing zombies die instantly to lava.
Yes, it's pretty boring around this point, seeing as though even the environment can kill the zombies which I guess proves that zombies lose (even if it's only slightly so) health when they touch lava.
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this looks sick already can't wait for it
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Where i can download?
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Where i can download?
It's not available for download at the moment.
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hindercanrun Hey man! I'm really interested in this mod! Are you still currently working on it? I had managed to replace some of the default menu stuff/img's with the pre alpha images for the menu. Once again awesome work so far!