Tranzit weapon accuracy bug fix
-
Hey im putting this here for anyone who is running a server and got stuck on it like I did. The RPD, MTAR, SMR and a bunch of other weapons, when using Maps that load off of Tranzit assets, have REALLY BAD ADS Accuracy (super inaccurate)
You fix this in your server.cfg files!
the pluto files ship by default havingsv_fix_zm_weapons true sv_patch_zm_weapons true
runing these commands in the console without a value will show the current value as 0
these need to be changed from true to 1 in the .cfg to be properly applied.sv_fix_zm_weapons 1 sv_patch_zm_weapons 1
-
very_inky said in Tranzit weapon accuracy bug fix:
You fix this in your server.cfg files!
Not to be that guy, but you are complaining about something that got fixed last year.
-
very_inky These dvars are deprecated by the new mod support allowing you to edit the weapons how you want anyway, and will be removed in the next update.
-
Xerxes I was running older server files that didn't include the new fixes and couldn't find anything on forums or discord about them, so I apologize.