Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Server Hosting Support
  3. Tranzit weapon accuracy bug fix

Tranzit weapon accuracy bug fix

Scheduled Pinned Locked Moved BO2 Server Hosting Support
4 Posts 3 Posters 107 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • very_inkyundefined Offline
    very_inkyundefined Offline
    very_inky
    Contributor
    wrote on last edited by very_inky
    #1

    Hey im putting this here for anyone who is running a server and got stuck on it like I did. The RPD, MTAR, SMR and a bunch of other weapons, when using Maps that load off of Tranzit assets, have REALLY BAD ADS Accuracy (super inaccurate)

    You fix this in your server.cfg files!
    the pluto files ship by default having

    sv_fix_zm_weapons true
    sv_patch_zm_weapons true 
    

    runing these commands in the console without a value will show the current value as 0
    these need to be changed from true to 1 in the .cfg to be properly applied.

    sv_fix_zm_weapons 1 
    sv_patch_zm_weapons 1
    
    Xerxesundefined JezuzLizardundefined 2 Replies Last reply
    0
    • very_inkyundefined very_inky

      Hey im putting this here for anyone who is running a server and got stuck on it like I did. The RPD, MTAR, SMR and a bunch of other weapons, when using Maps that load off of Tranzit assets, have REALLY BAD ADS Accuracy (super inaccurate)

      You fix this in your server.cfg files!
      the pluto files ship by default having

      sv_fix_zm_weapons true
      sv_patch_zm_weapons true 
      

      runing these commands in the console without a value will show the current value as 0
      these need to be changed from true to 1 in the .cfg to be properly applied.

      sv_fix_zm_weapons 1 
      sv_patch_zm_weapons 1
      
      Xerxesundefined Online
      Xerxesundefined Online
      Xerxes
      Plutonium Staff
      wrote on last edited by
      #2

      very_inky said in Tranzit weapon accuracy bug fix:

      You fix this in your server.cfg files!

      Not to be that guy, but you are complaining about something that got fixed last year.

      very_inkyundefined 1 Reply Last reply
      0
      • very_inkyundefined very_inky

        Hey im putting this here for anyone who is running a server and got stuck on it like I did. The RPD, MTAR, SMR and a bunch of other weapons, when using Maps that load off of Tranzit assets, have REALLY BAD ADS Accuracy (super inaccurate)

        You fix this in your server.cfg files!
        the pluto files ship by default having

        sv_fix_zm_weapons true
        sv_patch_zm_weapons true 
        

        runing these commands in the console without a value will show the current value as 0
        these need to be changed from true to 1 in the .cfg to be properly applied.

        sv_fix_zm_weapons 1 
        sv_patch_zm_weapons 1
        
        JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard
        Plutonium Staff
        wrote on last edited by
        #3

        very_inky These dvars are deprecated by the new mod support allowing you to edit the weapons how you want anyway, and will be removed in the next update.

        1 Reply Last reply
        0
        • Xerxesundefined Xerxes

          very_inky said in Tranzit weapon accuracy bug fix:

          You fix this in your server.cfg files!

          Not to be that guy, but you are complaining about something that got fixed last year.

          very_inkyundefined Offline
          very_inkyundefined Offline
          very_inky
          Contributor
          wrote on last edited by
          #4

          Xerxes I was running older server files that didn't include the new fixes and couldn't find anything on forums or discord about them, so I apologize.

          1 Reply Last reply
          0
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Don't have an account? Register

          • Login or register to search.
          • First post
            Last post
          0
          • Recent
          • Tags
          • Popular
          • Users
          • Groups
          • Donate