[MP] TAC45 => M1911 - Replace TAC45 with BO1 M1911
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This is a mod that replaces TAC45 with the BO1's Silver M1911 for MP Only
I extracted&replaced the M1911's textures myself straight from BO1's game files. Although this mod is not complete it succeeds in doing its main job, replacing the TAC45 with BO1's M1911
Some more stuff that the mod does is:
- Replace some of animations of M1911 with B23r (looks way better)
- Adds ability to use attachments of TAC45 on M1911 as well (has some problems, will talk about later)
- Replaces sounds with the crispy BO1 M1911 sounds (also has a few problems)
- Increases damage by +2 and better fire rate but lower bullet range and less clip capacity
That is some of the goods compared to some of the troubles which are:
- M1911 animations tend to get quirky...
- Attachments can look odd to some and Dualweild M1911 is being worked on
- B23r reload sounds are also replaced with M1911 sounds because I can't get the B23r animations and BO1 reload sounds to be applied without messing with B23r's reload
Download links:
Compiled Mod: https://mega.nz/file/M7tRXAiY#tI-cksmyViz4jISrkOMzErt5xIbHq1SMA_yMWrYuamA
UnCompiled Mod: https://mega.nz/file/dmNCXbYI#6mdZGqmg644mvOi7qhWzBNuX_NFfshzMU9qR-AlPegwInstallation Method:
- extract the TAC45_2_M1911 zip using winrar/7zip/any program supporting .zip files
- Copy and paste / drag the mod files to a new folder called TAC45_2_M1911
- Copy that folder to:
C:\Users(Username)\AppData\Local\Plutonium\storage\t6\mods\TAC45_2_M1911 - You're done! To play the mod just go in BO2 -> MODS -> TAC45=>M1911
Bonus YT showcase video: https://youtu.be/MG3uE7hSDNo
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So yeah... that is all I've got to offer for now. Me being busy in CAIE exams will result in inactivity for a month or so and this mod is still in its development stage (hence, indev 0.1.5). You guys may use this mod as a reference in the future to build your own mods considering that this weapon porting thing is some great stuff yet not many are using it or at least releasing mods either due to some complexities, problems or lack of guides or references (IMO). This is not an abandoned project yet until I complete it but will stay not updated for a while. Pray my exams go best and I'll see ya guys after about a month.Peace==================================================================================
(Progress-Update as of 9th, May, 2024 : Re-continued work. Found out that I made M1911 damage +12 and not +2 than that of TAC45, making it a 2-shot kill. M1911 Akimbo done as a separate mod, now just need to merge this mod and the Akimbo mod, will work on animation+model refinements in later updates)==================================================================================
Beta 1.0.1 Update:
- Added Dual weild M1911s
- Nerfed M1911's OP damage of 57 to 47 (M1911s still OP tho)
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Final note: There's nothing else to change here. I played around with the mod's files recently but no improvements can be made. For now, Beta 1.0.1 is the last/latest version, (Probably forever). After I release my second mod relating to weapons for zombies, I'll maybe quit playing games for probably months or even a year. Right now I am working on weapon porting tutorials to upload on Youtube
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"a small step for man, one giant leap for mankind"
congrats -
my baby 1911
THANK YOU FROM BOTTOM OF MY HEART manπ€©
next up an94 to ak47 and i die a happy man -
GhostRider0125 Dang, I knew I should've added that with this. I was actually originally working on AN94 to AK47 replacement mod as well but I really did not have the time to work on it so I scrapped it out of this but I still got the individual AN94 to AK47 still not compiled mod files. Since I did not work on it as much, it lacks some sounds and barely does its thing. I had not figured out how to fix animations and models for when the attachments are added to AK47 and hence it would have bugs. Obviously I cannot release that much incomplete mod and I may give the mod files to anyone who would like to complete it or probably work on it after a month
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If I could just make a suggestion, how about replacing the MTAR with the Galil?
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@Qooyak aleast you given it a shot thanks for that
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IHateBlackOps4 it will only be 30 bullets tho if you want to play it online to be fair
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IHateBlackOps4 I'd actually like to just add the actual weapons instead of replacing already existing ones but I can't figure out how to get them in the weapons menu in customizing classes (redacted manages to do that tho so). I may work on that later but my main focus after my exams is gonna be adding Outbreak zombies (15/05/2024: Outbreak zombies seem very less likely for me, was gonna use campaign maps and assets which seems not so possible (atleast by me) sry for not living up to the hype I''l work on other weapon/map ports that are possible which are ZM<=>MP / MP<=>ZM )
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@Qooyak OUTBREAK ON BO2?! JESUS!
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@Qooyak Even better, I hope they'll be compatible on online public servers. I also can't wait to see that outbreak mod.
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Is it okay if I were to release a topic relating to this mod that serves to make the BO1 m1911 sounding more high quality?
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i want more of this stuff man, M16, AK, MP5, whatever
you working on anything else right now? -
Migter12 i say sig 556 for m16 and Peacekeeper for mp5
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If you mean M16 sounds like SIG 556, and Peacekeeper sounds like MP5, that's super easy to create, so I can do it if you want.
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GOLD3N 4RM nah dude thanks though i was suggesting that if theyre were to be replaced these guns would be a great fit
although i like me some ak47 later on -
Yeah, I feel the same way too now.
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GOLD3N 4RM Yeah u can. sry for late reply, was on my bday vacation
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Migter12 not now . Need a new graphics card/storage , my pc aint up to standards recently
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It's been a long time, almost brings a tear to my eye. I was 15 yrs old when I made this mod, am 16 now. It's like reading a journal. Hat's off to myself. New update incoming