Fix for bots not using preset loadouts?
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(Hello, this is my first post on the forum, so I apologize if this is in the wrong place.)
So, I'm the sort of person that primarily plays games like BO2 in botmatch because I like being allowed to mess around with the game rules at my leisure (Well, that, and I like not having the pressure to perform but that's besides the point). And I wanted to try making a vaguely Team Fortress-inspired gamemode using CTF as a base, but I can't get bots to acknowledge the premade classes. I set "custom classes" to "not allowed", but they still just spawn with their randomly-generated set of weapons and perks as usual.
I've heard of a hacked-together solution where you can just manually disable all the individual weapons and grenades, but that doesn't really work because it also restricts those weapons from being used in the premade classes.
Has anyone made a fix for this?
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(Hello, this is my first post on the forum, so I apologize if this is in the wrong place.)
So, I'm the sort of person that primarily plays games like BO2 in botmatch because I like being allowed to mess around with the game rules at my leisure (Well, that, and I like not having the pressure to perform but that's besides the point). And I wanted to try making a vaguely Team Fortress-inspired gamemode using CTF as a base, but I can't get bots to acknowledge the premade classes. I set "custom classes" to "not allowed", but they still just spawn with their randomly-generated set of weapons and perks as usual.
I've heard of a hacked-together solution where you can just manually disable all the individual weapons and grenades, but that doesn't really work because it also restricts those weapons from being used in the premade classes.
Has anyone made a fix for this?
AndrosMcGee You can do this with Bot Warfare mod.
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AndrosMcGee You can do this with Bot Warfare mod.
JezuzLizard Yup, that did it. I was a little worried at first because I didn't expect to have to manually spawn the bots in via console commands, but once I did that it worked like a charm. Thanks for pointing this out.
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JezuzLizard Yup, that did it. I was a little worried at first because I didn't expect to have to manually spawn the bots in via console commands, but once I did that it worked like a charm. Thanks for pointing this out.
AndrosMcGee you can set it by default several ways
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