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  3. Fix for bots not using preset loadouts?

Fix for bots not using preset loadouts?

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • AndrosMcGeeundefined Offline
    AndrosMcGeeundefined Offline
    AndrosMcGee
    wrote on last edited by
    #1

    (Hello, this is my first post on the forum, so I apologize if this is in the wrong place.)

    So, I'm the sort of person that primarily plays games like BO2 in botmatch because I like being allowed to mess around with the game rules at my leisure (Well, that, and I like not having the pressure to perform but that's besides the point). And I wanted to try making a vaguely Team Fortress-inspired gamemode using CTF as a base, but I can't get bots to acknowledge the premade classes. I set "custom classes" to "not allowed", but they still just spawn with their randomly-generated set of weapons and perks as usual.

    I've heard of a hacked-together solution where you can just manually disable all the individual weapons and grenades, but that doesn't really work because it also restricts those weapons from being used in the premade classes.

    Has anyone made a fix for this?

    JezuzLizardundefined 1 Reply Last reply
    0
    • AndrosMcGeeundefined AndrosMcGee

      (Hello, this is my first post on the forum, so I apologize if this is in the wrong place.)

      So, I'm the sort of person that primarily plays games like BO2 in botmatch because I like being allowed to mess around with the game rules at my leisure (Well, that, and I like not having the pressure to perform but that's besides the point). And I wanted to try making a vaguely Team Fortress-inspired gamemode using CTF as a base, but I can't get bots to acknowledge the premade classes. I set "custom classes" to "not allowed", but they still just spawn with their randomly-generated set of weapons and perks as usual.

      I've heard of a hacked-together solution where you can just manually disable all the individual weapons and grenades, but that doesn't really work because it also restricts those weapons from being used in the premade classes.

      Has anyone made a fix for this?

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #2

      AndrosMcGee You can do this with Bot Warfare mod.

      AndrosMcGeeundefined 1 Reply Last reply
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      • JezuzLizardundefined JezuzLizard

        AndrosMcGee You can do this with Bot Warfare mod.

        AndrosMcGeeundefined Offline
        AndrosMcGeeundefined Offline
        AndrosMcGee
        wrote on last edited by
        #3

        JezuzLizard Yup, that did it. I was a little worried at first because I didn't expect to have to manually spawn the bots in via console commands, but once I did that it worked like a charm. Thanks for pointing this out.

        Resxtundefined 1 Reply Last reply
        0
        • AndrosMcGeeundefined AndrosMcGee

          JezuzLizard Yup, that did it. I was a little worried at first because I didn't expect to have to manually spawn the bots in via console commands, but once I did that it worked like a charm. Thanks for pointing this out.

          Resxtundefined Offline
          Resxtundefined Offline
          Resxt
          Plutonium Staff
          wrote on last edited by
          #4

          AndrosMcGee you can set it by default several ways

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