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t6 zombies ezz crashing when a player times out

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  • kkareem988undefined Offline
    kkareem988undefined Offline
    kkareem988
    wrote on last edited by
    #1

    me just playing ezz or any server for that matter sombody joins in and then times out and my game crashes for no reason

    Hadi77KSAundefined 1 Reply Last reply
    0
    • Slug Lickerundefined Offline
      Slug Lickerundefined Offline
      Slug Licker
      wrote on last edited by Slug Licker
      #2

      Open notepad.exe, copy and paste this, save it as "systemhealth.bat", run it as admin:

      @echo off
      DISM /Online /Cleanup-Image /RestoreHealth
      sfc /scannow
      ipconfig /flushdns
      ipconfig /registerdns
      ipconfig /release
      ipconfig /renew
      netsh winsock reset
      netsh int ipv4 reset
      netsh int ipv6 reset
      netsh int ip reset
      netsh int tcp reset
      pause
      

      Restart your pc.

      Go to C:\Users\You\AppData\Local\Plutonium
      Delete everything inside.
      Delete your old plutonium.exe
      Download a clean one from here: https://plutonium.pw/docs/install/
      Run it.

      If the problem still happens, go to your steam library, right-click the game and select "properties", go to "local files", select "verify integrity of game files".

      sayso_undefined 1 Reply Last reply
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      • sayso_undefined Offline
        sayso_undefined Offline
        sayso_
        replied to Slug Licker on last edited by
        #3

        Slug Licker so just redownload plutonium

        1 Reply Last reply
        0
        • Slug Lickerundefined Offline
          Slug Lickerundefined Offline
          Slug Licker
          wrote on last edited by Slug Licker
          #4

          Yes, try that first. @pextotic

          And then try verifying integrity of game files.

          Make sure you run that .bat script above because it repairs your Windows image, then fixes corrupted system files, and fixes winsock.

          Winsock serves as a translator for basic network services, such as send () or receive () requests.

          You could also try opening device manager and going to your network adapters and right-clicking each of them to check if any of them have an updated driver that can be installed.

          You could try unplugging your router and/or modem and leaving it unplugged for 10 minutes, then plugging it back in. This is a good reboot for the device handling your internet connectivity. It's important to give it that 10 minutes, by the way.

          1 Reply Last reply
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          • Slug Lickerundefined Offline
            Slug Lickerundefined Offline
            Slug Licker
            wrote on last edited by
            #5

            If that didn't work, try resetting your windows firewall settings to factory/default by opening command prompt as administator and typing "netsh advfirewall reset" without the quotation marks, then press enter.

            1 Reply Last reply
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            • Hadi77KSAundefined Online
              Hadi77KSAundefined Online
              Hadi77KSA Contributor
              replied to kkareem988 on last edited by Hadi77KSA
              #6

              Some players also appear as invisible to you, correct? Similar to these posts:
              https://forum.plutonium.pw/topic/34833/hud-bug/4
              https://forum.plutonium.pw/topic/35460/constant-crashing-on-black-ops-ii-zombies
              The following image, sent in Discord by rlaphoenix, clearly shows the problem that the previous posts have discussed
              0E6EECA0-DFB6-432C-B2EF-4D218C0C3100.jpeg

              In that case, before joining a server, open the Party Privacy menu by pressing P or by clicking on the option from the bottom of the screen, change the player limit to 1, then change the party player limit again and set it to the maximum value (8 in the case of Zombies), then join a server. The solution is based on this: https://forum.plutonium.pw/topic/35712/invisible-player-glitch-solution

              Update 21/5/2024

              Here's some documentation of the problem by me.
              I've recorded a video showing the crash and showing the values of max player limit dvars—specifically the ones changed by the party options menu, which are: sv_maxclients, com_maxclients, party_maxplayers, and party_maxplayers_privatematch—before and during the match which crashed the game. The video can be found here: https://youtu.be/T95CdiswLuU
              One thing I’d like to mention about the video is that I set the party player limit to 1 before starting the recording and restarting the game.
              Also, the crashdump files and a console log of the recorded session can be found here: https://mega.nz/folder/Ag8SzKaJ#OW10xbPnfGUo5pii9yypEQ

              Just a note, I've mostly noticed that the value of com_maxclients changes to match the value of the dvar party_maxplayers upon joining a match. So, I could not determine which dvar of these two was causing this problem, but my guess is it's due to com_maxclients. As for sv_maxclients and party_maxplayers_privatematch, I was able to set them to 1 while keeping the previous two at max, but the problem does not occur in this case. The video shows the problem occurring when com_maxclients and party_maxplayers are set to 1 and the other two dvars are set to max.
              Additionally, I've noticed that the crash occurs when an invisible player leaves, but not when a visible player does.

              Here are some images from a previous match showing how players lying within or outside the range of com_maxclients appear:

              9a2e8d73-5734-4c34-8081-bb21a6211403-image.png
              3rd person view of client 0, visible due to lying within the range of com_maxclients

              598c0770-45e5-4ec1-8475-7bf3b163e448-image.png
              3rd person view of client 4, invisible due to lying outside the range of com_maxclients

              e62e5d97-d065-49ab-bee2-7523fef8d9a0-image.png
              Displaying the scoreboard and dvar values of sv_maxclients, com_maxclients, and party_maxplayers

              Update 25/5/2024

              Added an additional step to the fix.

              kkareem988undefined 1 Reply Last reply
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              • kkareem988undefined Offline
                kkareem988undefined Offline
                kkareem988
                replied to Hadi77KSA on last edited by
                #7

                Hadi77KSA i dont know what i would do withouth yall thanks

                1 Reply Last reply
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