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  3. i cant run bo1 mods keep crashing (Bo1 Renaissance Zombies Mod)

i cant run bo1 mods keep crashing (Bo1 Renaissance Zombies Mod)

Scheduled Pinned Locked Moved BO1 Client Support
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  • juliano3o3undefined Offline
    juliano3o3undefined Offline
    juliano3o3
    wrote on last edited by
    #1

    everytime when i try to open it just crashes my game and it crashes for all mods too

    hindercanrunundefined 1 Reply Last reply
    0
    • juliano3o3undefined juliano3o3

      everytime when i try to open it just crashes my game and it crashes for all mods too

      hindercanrunundefined Offline
      hindercanrunundefined Offline
      hindercanrun
      wrote on last edited by
      #2

      juliano3o3 mod support for bo1 isn’t the best rn, wait for an update to fix mod support, or buy the game on steam and play it.

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      • Resxtundefined Offline
        Resxtundefined Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #3

        Majority of BO1 mods aren't supported for now.
        It was a pain in the pass to work on so it was abandoned for now. Might be forever, I don't know

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        • KeeveeKoomooundefined Offline
          KeeveeKoomooundefined Offline
          KeeveeKoomoo
          wrote on last edited by
          #4

          So how come rekt5 was just abandoned, yet that supported mods and was seemingly a lot more stable? Bo1 has been on plutonium for quite a while now and the support for mods seems to have gotten worse, especially given the fact I have used renaissance in the past with plutonium. Idk, I would have just preferred to have bo1 on rekt5 and then the plutonium devs keep to their promise of never supporting bo1.

          Pistakillaundefined 1 Reply Last reply
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          • KeeveeKoomooundefined KeeveeKoomoo

            So how come rekt5 was just abandoned, yet that supported mods and was seemingly a lot more stable? Bo1 has been on plutonium for quite a while now and the support for mods seems to have gotten worse, especially given the fact I have used renaissance in the past with plutonium. Idk, I would have just preferred to have bo1 on rekt5 and then the plutonium devs keep to their promise of never supporting bo1.

            Pistakillaundefined Offline
            Pistakillaundefined Offline
            Pistakilla
            wrote on last edited by
            #5

            KeeveeKoomoo it was abandon because of the release of PlutoT5. Rekt had the use of game_mod, which is a 3rd party patch to allow sp/zm mods to be loaded just like the steam version. Officially there is no sp/zm mod support for black ops 1, so our mod support for plutobo1 is still WIP. If you really want to play renaissance mod, play it on steam with game_mod or wait until our mod support is fixed. We have no ETA of when our mod support is fixed for bo1 singleplayer.

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            • ImSwaggerBoiundefined Offline
              ImSwaggerBoiundefined Offline
              ImSwaggerBoi
              wrote on last edited by
              #6

              You Better pls bring them back 😞

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              • Gagan_30undefined Offline
                Gagan_30undefined Offline
                Gagan_30
                wrote on last edited by
                #7

                i am currently trying to load the Renaissance mod but it crashes my game immediately after it loads.
                I know mod support works as I can play the Project 115 Mod.
                I have my mods stored in appdata local storage t5 mods

                must4_210undefined 1 Reply Last reply
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                • Gagan_30undefined Gagan_30

                  i am currently trying to load the Renaissance mod but it crashes my game immediately after it loads.
                  I know mod support works as I can play the Project 115 Mod.
                  I have my mods stored in appdata local storage t5 mods

                  must4_210undefined Offline
                  must4_210undefined Offline
                  must4_210
                  wrote on last edited by
                  #8

                  Gagan_30 same found out any fixes?

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