Mods button
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I noticed there's a "Mods" button on the main menu for both mp and zm, and that if you have a folder with a gsc script placed in the t6 storage's mod folder (its name prefixed with zm) then it will show up ingame. This is cool and all but I can't seem to get a solo game to launch whilst this is active, and I think it might be because most mods have an image folder too. There don't seem to be any guides to use this modding system, so could someone explain how you're actually supposed to use it?
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How has nobody done so much as answered this in nearly half a year-
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KeeveeKoomoo based on a post in a topic you made a comment on, you would simply treat the
storage\t6\mods\MODNAME
directory as thestorage\t6
directory. So, you’d have IWI files inMODNAME\images
, and scripts inMODNAME\scripts
or other required folder if it’s a complete replacement of an existing script. Not all custom textures would work by following this, as some would have to be applied before starting the game. You can manage this through command line arguments, but those are only available for starting in LAN mode.