[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
-
sehteria Both being in the box would be cool, either that or just the C96
-
Small Update
Added 1 more weapon to Tranzit
2 weapons have been changed in Tranzit
Weapon camo changesAdded to Tranzit:
Origins
- Mauser C96
Added extended clips variants:
- AK74u → AK74u Extended Clip
- B23R → B23R Extended Clip
Camo Changes
Pack-a-Punch camo has a better coverage on some weapons
-
yes! extended mags for the bois so when they get it now they can rebuy them and have more ammo
-
Small Fix
Ammo sharing
You can now buy ammo from the wallbuys of AK74u and B23R when having the AK74u Extended clip or the B23R Extended clip
Fixed a bug for the B23R and AK74u wallbuys being free, make sure you download the latest release for these changes to be applied
-
noice i thought it was an origins thing only
-
Note
Wanted to let y'all know that I'm busy with adding support for all the other maps and to get the core purpose of this mod finished, which is making the zombies weapons universal for all of the maps. When that's done there won't be any 'big' changes to this mod probably, mostly details and small changes/addons. I'll keep you updated!
-
works really well, Thanks for the work!
-
I tried to play coop with a friend but the map wouldn't load, would he also have to have the mod and activate it or does coop not work at all?
-
zelimpinho Bro, what map did you play? I played Tranzit and Town with my friend and everything was going fine...
-
NightMaRe_911 it finally worked, my friend also had to have the mod activated
-
would be nice to give options for people who only want just the guns for all maps, i'm assuming this as you may work on other stuff like the perks when their is more support for modding!
-
@DDDDec I'm planning to keep this mod for weapons only, no perks. Just adding the weapons to the mysterybox, making them PAPable with the map specific camo
-
I must be stupid or something but it just isn't loading for me. How am I supposed to load the mod correctly?
-
Yeah I was stupid. Kept reading it as scripts instead of mods, I fixed it.
-
Thanks so much for making this mod! Also, have you considered adding TranZit's buildables, Claymores and the Bowie Knife to the box in the survival maps too?
-
Ex-SOLDIER Hey, probably not because the things you mentioned are addable through .gsc scripting without needing mods and it shouldn't be that difficult either. I'm not planning to add them, so I most likely won't
-
forgot to say
thank you very much for the mod, it made the maps much more fun -
zelimpinho No problem, glad you like it. The next update will support all maps and it will drop very soon! Keep an eye on this forum topic
-
Major Update
Added support & weapons for all maps
Better pack-a-punch coverage (still needs improvement)
Cleaning & organized some codingCheck out the GIFs for the maps at the very top of the topic and the github repository for more information!
-
do you think it's possible to put campaign weapons to zombies? like the dragonuv (witch was in bo1 zombies) or tac-45