[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
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would be nice to give options for people who only want just the guns for all maps, i'm assuming this as you may work on other stuff like the perks when their is more support for modding!
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@DDDDec I'm planning to keep this mod for weapons only, no perks. Just adding the weapons to the mysterybox, making them PAPable with the map specific camo
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I must be stupid or something but it just isn't loading for me. How am I supposed to load the mod correctly?
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Yeah I was stupid. Kept reading it as scripts instead of mods, I fixed it.
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Thanks so much for making this mod! Also, have you considered adding TranZit's buildables, Claymores and the Bowie Knife to the box in the survival maps too?
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Ex-SOLDIER Hey, probably not because the things you mentioned are addable through .gsc scripting without needing mods and it shouldn't be that difficult either. I'm not planning to add them, so I most likely won't
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forgot to say
thank you very much for the mod, it made the maps much more fun -
zelimpinho No problem, glad you like it. The next update will support all maps and it will drop very soon! Keep an eye on this forum topic
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Major Update
Added support & weapons for all maps
Better pack-a-punch coverage (still needs improvement)
Cleaning & organized some codingCheck out the GIFs for the maps at the very top of the topic and the github repository for more information!
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do you think it's possible to put campaign weapons to zombies? like the dragonuv (witch was in bo1 zombies) or tac-45
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Z u N a It is possible, but the damage on multiplayer and campaign weapons are not similar to zombies weapons, which makes the weapons extremely weak or too overpowered. So I have no intentions to add them to this mod.
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sehteria this is AWESOME now i can play with my 47 in every map
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sehteria yeah but the damage of smr isn't the same for mp and zm, also i don't belive anyone will play with the mod in mp
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Z u N a This mod isnβt meant for multiplayer
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sehteria Makes sense! Thx for your response
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Thats a Awesome Mod!
But is it possible to Add Tomahawk or does it the same problems and removing the Current Weapon ?
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KSX387 It's possible without clashing with the current weapons, haven't been planning to add it but we'll see
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sehteria well you can look at the damage of a weapon already in zm and mp like type 25, look at their damage and see the multiplier from mp to zm and apply it for every weapon. simple math
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wow great
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Z u N a It is simple math, but like I said I have no intentions to add multiplayer or campaign weapons as of now. I have other mod ideas which I want to work on