Gsc script to start with points
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a gsc script to start with a certain amount of points, only once
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post here if you found it btw i appreciate
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post here if you found it btw i appreciate
@Ultimate0
heres one i made
#include common_scripts\utility; init() { level waittill( "connected", player ); player thread points(); } points() { self.score += 1000000; //max points in black ops 2 wait 4; iprintlnBold( "Your points have been set to: " + self.score ); //you can comment this out by putting a // at the start of the line } -
new to everything pc lol, how do you use these scripts? could i just put this in the command or is it something within the game
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new to everything pc lol, how do you use these scripts? could i just put this in the command or is it something within the game
luh_crayy you put it in notepad, save the file as a .gsc file in the right folder (read the doc)
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@Ultimate0
heres one i made
#include common_scripts\utility; init() { level waittill( "connected", player ); player thread points(); } points() { self.score += 1000000; //max points in black ops 2 wait 4; iprintlnBold( "Your points have been set to: " + self.score ); //you can comment this out by putting a // at the start of the line }Lemon Thanks Legend
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new to everything pc lol, how do you use these scripts? could i just put this in the command or is it something within the game
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@Ultimate0
heres one i made
#include common_scripts\utility; init() { level waittill( "connected", player ); player thread points(); } points() { self.score += 1000000; //max points in black ops 2 wait 4; iprintlnBold( "Your points have been set to: " + self.score ); //you can comment this out by putting a // at the start of the line }Lemon thanks for making this script, but it doesn't work on mob of the dead because when you spawn, you start on afterlife mode so when i revive myself i start with 500 points
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Lemon thanks for making this script, but it doesn't work on mob of the dead because when you spawn, you start on afterlife mode so when i revive myself i start with 500 points
@Ultimate0 add some wait time before the points, like this
#include common_scripts\utility; init() { level waittill( "connected", player ); player thread points(); } points() { wait 10; // revive yourself in this time self.score += 1000000; //max points in black ops 2 wait 4; iprintlnBold( "Your points have been set to: " + self.score ); //you can comment this out by putting a // at the start of the line }
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