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T6zm create server

Scheduled Pinned Locked Moved BO2 Server Hosting Support
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  • libertaMX_undefined libertaMX_

    Good evening, even by following the steps to create a server, it absolutely does not work for me.

    DirkRockfaceundefined Offline
    DirkRockfaceundefined Offline
    DirkRockface
    Contributor
    wrote on last edited by
    #3

    libertaMX_ what exactly is not working? what error are you getting? give us some details to help you fix your issue.

    The steps listed on the official plutonium website work perfect, so it's not the steps. Tell us more so we can help you.

    libertaMX_undefined 1 Reply Last reply
    0
    • DirkRockfaceundefined DirkRockface

      libertaMX_ what exactly is not working? what error are you getting? give us some details to help you fix your issue.

      The steps listed on the official plutonium website work perfect, so it's not the steps. Tell us more so we can help you.

      libertaMX_undefined Offline
      libertaMX_undefined Offline
      libertaMX_
      wrote on last edited by libertaMX_
      #4

      DirkRockface Here is what is written in the command console when I launch the start_zm.bat
      Bound DW addr to 192.168.1.13:3074
      Bound DW port to 3074
      --- Cmd Initialization Complete ---
      Loading fastfile code_pre_gfx_zm
      Built adjacency info for IPaks 0ms
      [STEAM] 1 calls ready, running...
      [STEAM] running call 1
      ----- FS_Startup -----
      Searching for iwds in C:\gameserver/players
      Searching for iwds in C:\gameserver/main_shared
      Searching for iwds in C:\gameserver/main
      Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/main
      Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/players
      Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6//
      Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/raw
      Current language: english
      Build r4526
      logfile opened on Tue Dec 17 17:23:26 2024
      Current search path:
      C:\Users\kayak\AppData\Local\Plutonium\storage\t6/raw
      C:\Users\kayak\AppData\Local\Plutonium\storage\t6//
      C:\Users\kayak\AppData\Local\Plutonium\storage\t6/players
      C:\Users\kayak\AppData\Local\Plutonium\storage\t6/main
      C:\gameserver/main
      C:\gameserver/main_shared
      C:\gameserver/players
      execing default_mp.cfg
      execing default_statversion.cfg
      completed execing default_statversion.cfg
      execing thumbstick_default.cfg
      completed execing thumbstick_default.cfg
      execing buttons_default.cfg
      completed execing buttons_default.cfg
      completed execing default_mp.cfg
      execing default_mp_controls_english.cfg
      completed execing default_mp_controls_english.cfg
      [DW][Auth] Handling authentication request...
      '120' is not a valid value for dvar 'cg_fov_default'
      Domain is any number from 65 to 90
      r_aaSamples will be changed upon restarting.
      r_fullscreen will be changed upon restarting.
      r_monitor will be changed upon restarting.
      r_texFilterQuality will be changed upon restarting.
      Loading fastfile patch_zm
      Loading fastfile code_post_gfx_zm
      Built adjacency info for IPaks 6ms
      fs_game is write protected
      [DW][Lobby] Handling hello request...
      execing ragdoll.cfg
      completed execing ragdoll.cfg
      execing default_zm_gamesettings.cfg
      execing default_mp_gamesettings.cfg
      execing zm/gamesettings_default.cfg
      completed execing zm/gamesettings_default.cfg
      execing zm/gamesettings_tdm.cfg
      completed execing zm/gamesettings_tdm.cfg
      execing default_mp_gametypes.cfg
      Unknown command "resetCustomGametype"
      completed execing default_mp_gametypes.cfg
      completed execing default_mp_gamesettings.cfg
      execing zm/gamesettings_default.cfg
      completed execing zm/gamesettings_default.cfg
      execing zm/gamesettings_zclassic.cfg
      completed execing zm/gamesettings_zclassic.cfg
      completed execing default_zm_gamesettings.cfg
      bound socket to localhost:4976
      fs_game is write protected
      net_port will be changed upon restarting.
      execing buttons_default.cfg
      completed execing buttons_default.cfg
      execing buttons_default.cfg
      completed execing buttons_default.cfg
      execing thumbstick_default.cfg
      completed execing thumbstick_default.cfg
      execing buttons_default.cfg
      completed execing buttons_default.cfg
      execing buttons_default.cfg
      completed execing buttons_default.cfg
      execing thumbstick_default.cfg
      completed execing thumbstick_default.cfg
      --- Common Initialization Complete ---
      Unknown command "t6zm"
      fs_game is write protected
      net_port will be changed upon restarting.
      execing dedicated_zm.cfg
      Unknown command "sv_host"
      Unknown command "limit"
      Unknown command "range"
      Unknown command "value"

      addedaddedaddedaddedcompleted execing dedicated_zm.cfg
      Loading fastfile patch_ui_zm
      Loading fastfile ui_zm
      Built adjacency info for IPaks 4ms
      Loading fastfile common_zm
      Loading fastfile ffotd_tu17_zm_147
      Built adjacency info for IPaks 5ms
      Loading fastfile dlczm0_load_zm
      Loading fastfile dlc1_load_zm
      Loading fastfile dlc2_load_zm
      Loading fastfile dlc3_load_zm
      Loading fastfile dlc4_load_zm
      Loading fastfile dlc0dd_load_zm
      Loading fastfile seasonpass_load_zm
      Built adjacency info for IPaks 4ms
      map_rotate...
      "sv_mapRotation" is: "execgts zm_classic_processing.cfg map zm_buried execgts zm_classic_rooftop.cfg map zm_highrise execgts zm_classic_prison.cfg map zm_prison execgts zm_classic_tomb.cfg map zm_tomb execgts zm_classic_transit.cfg map zm_transit"
      "sv_mapRotationCurrent" is: ""
      Executing gts cfg: zm_classic_processing.cfg.
      Setting map: zm_buried.
      execing zm_classic_processing.cfg
      execing gamesettings_default.cfg
      completed execing gamesettings_default.cfg
      execing gamesettings_zclassic.cfg
      completed execing gamesettings_zclassic.cfg
      g_gametype will be changed upon restarting.
      completed execing zm_classic_processing.cfg

      And the server does not start and wxhrite an error on red.

      Resxtundefined Hadi77KSAundefined 2 Replies Last reply
      0
      • libertaMX_undefined libertaMX_

        DirkRockface Here is what is written in the command console when I launch the start_zm.bat
        Bound DW addr to 192.168.1.13:3074
        Bound DW port to 3074
        --- Cmd Initialization Complete ---
        Loading fastfile code_pre_gfx_zm
        Built adjacency info for IPaks 0ms
        [STEAM] 1 calls ready, running...
        [STEAM] running call 1
        ----- FS_Startup -----
        Searching for iwds in C:\gameserver/players
        Searching for iwds in C:\gameserver/main_shared
        Searching for iwds in C:\gameserver/main
        Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/main
        Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/players
        Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6//
        Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/raw
        Current language: english
        Build r4526
        logfile opened on Tue Dec 17 17:23:26 2024
        Current search path:
        C:\Users\kayak\AppData\Local\Plutonium\storage\t6/raw
        C:\Users\kayak\AppData\Local\Plutonium\storage\t6//
        C:\Users\kayak\AppData\Local\Plutonium\storage\t6/players
        C:\Users\kayak\AppData\Local\Plutonium\storage\t6/main
        C:\gameserver/main
        C:\gameserver/main_shared
        C:\gameserver/players
        execing default_mp.cfg
        execing default_statversion.cfg
        completed execing default_statversion.cfg
        execing thumbstick_default.cfg
        completed execing thumbstick_default.cfg
        execing buttons_default.cfg
        completed execing buttons_default.cfg
        completed execing default_mp.cfg
        execing default_mp_controls_english.cfg
        completed execing default_mp_controls_english.cfg
        [DW][Auth] Handling authentication request...
        '120' is not a valid value for dvar 'cg_fov_default'
        Domain is any number from 65 to 90
        r_aaSamples will be changed upon restarting.
        r_fullscreen will be changed upon restarting.
        r_monitor will be changed upon restarting.
        r_texFilterQuality will be changed upon restarting.
        Loading fastfile patch_zm
        Loading fastfile code_post_gfx_zm
        Built adjacency info for IPaks 6ms
        fs_game is write protected
        [DW][Lobby] Handling hello request...
        execing ragdoll.cfg
        completed execing ragdoll.cfg
        execing default_zm_gamesettings.cfg
        execing default_mp_gamesettings.cfg
        execing zm/gamesettings_default.cfg
        completed execing zm/gamesettings_default.cfg
        execing zm/gamesettings_tdm.cfg
        completed execing zm/gamesettings_tdm.cfg
        execing default_mp_gametypes.cfg
        Unknown command "resetCustomGametype"
        completed execing default_mp_gametypes.cfg
        completed execing default_mp_gamesettings.cfg
        execing zm/gamesettings_default.cfg
        completed execing zm/gamesettings_default.cfg
        execing zm/gamesettings_zclassic.cfg
        completed execing zm/gamesettings_zclassic.cfg
        completed execing default_zm_gamesettings.cfg
        bound socket to localhost:4976
        fs_game is write protected
        net_port will be changed upon restarting.
        execing buttons_default.cfg
        completed execing buttons_default.cfg
        execing buttons_default.cfg
        completed execing buttons_default.cfg
        execing thumbstick_default.cfg
        completed execing thumbstick_default.cfg
        execing buttons_default.cfg
        completed execing buttons_default.cfg
        execing buttons_default.cfg
        completed execing buttons_default.cfg
        execing thumbstick_default.cfg
        completed execing thumbstick_default.cfg
        --- Common Initialization Complete ---
        Unknown command "t6zm"
        fs_game is write protected
        net_port will be changed upon restarting.
        execing dedicated_zm.cfg
        Unknown command "sv_host"
        Unknown command "limit"
        Unknown command "range"
        Unknown command "value"

        addedaddedaddedaddedcompleted execing dedicated_zm.cfg
        Loading fastfile patch_ui_zm
        Loading fastfile ui_zm
        Built adjacency info for IPaks 4ms
        Loading fastfile common_zm
        Loading fastfile ffotd_tu17_zm_147
        Built adjacency info for IPaks 5ms
        Loading fastfile dlczm0_load_zm
        Loading fastfile dlc1_load_zm
        Loading fastfile dlc2_load_zm
        Loading fastfile dlc3_load_zm
        Loading fastfile dlc4_load_zm
        Loading fastfile dlc0dd_load_zm
        Loading fastfile seasonpass_load_zm
        Built adjacency info for IPaks 4ms
        map_rotate...
        "sv_mapRotation" is: "execgts zm_classic_processing.cfg map zm_buried execgts zm_classic_rooftop.cfg map zm_highrise execgts zm_classic_prison.cfg map zm_prison execgts zm_classic_tomb.cfg map zm_tomb execgts zm_classic_transit.cfg map zm_transit"
        "sv_mapRotationCurrent" is: ""
        Executing gts cfg: zm_classic_processing.cfg.
        Setting map: zm_buried.
        execing zm_classic_processing.cfg
        execing gamesettings_default.cfg
        completed execing gamesettings_default.cfg
        execing gamesettings_zclassic.cfg
        completed execing gamesettings_zclassic.cfg
        g_gametype will be changed upon restarting.
        completed execing zm_classic_processing.cfg

        And the server does not start and wxhrite an error on red.

        Resxtundefined Offline
        Resxtundefined Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #5

        libertaMX_ send screenshots of your files and folders
        Also send "an error in red" so we know what the error is

        libertaMX_undefined 1 Reply Last reply
        0
        • Resxtundefined Resxt

          libertaMX_ send screenshots of your files and folders
          Also send "an error in red" so we know what the error is

          libertaMX_undefined Offline
          libertaMX_undefined Offline
          libertaMX_
          wrote on last edited by
          #6

          Resxt Capture d'écran 2024-12-17 203949.png Capture d'écran 2024-12-17 203957.png

          1 Reply Last reply
          0
          • libertaMX_undefined libertaMX_

            DirkRockface Here is what is written in the command console when I launch the start_zm.bat
            Bound DW addr to 192.168.1.13:3074
            Bound DW port to 3074
            --- Cmd Initialization Complete ---
            Loading fastfile code_pre_gfx_zm
            Built adjacency info for IPaks 0ms
            [STEAM] 1 calls ready, running...
            [STEAM] running call 1
            ----- FS_Startup -----
            Searching for iwds in C:\gameserver/players
            Searching for iwds in C:\gameserver/main_shared
            Searching for iwds in C:\gameserver/main
            Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/main
            Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/players
            Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6//
            Searching for iwds in C:\Users\kayak\AppData\Local\Plutonium\storage\t6/raw
            Current language: english
            Build r4526
            logfile opened on Tue Dec 17 17:23:26 2024
            Current search path:
            C:\Users\kayak\AppData\Local\Plutonium\storage\t6/raw
            C:\Users\kayak\AppData\Local\Plutonium\storage\t6//
            C:\Users\kayak\AppData\Local\Plutonium\storage\t6/players
            C:\Users\kayak\AppData\Local\Plutonium\storage\t6/main
            C:\gameserver/main
            C:\gameserver/main_shared
            C:\gameserver/players
            execing default_mp.cfg
            execing default_statversion.cfg
            completed execing default_statversion.cfg
            execing thumbstick_default.cfg
            completed execing thumbstick_default.cfg
            execing buttons_default.cfg
            completed execing buttons_default.cfg
            completed execing default_mp.cfg
            execing default_mp_controls_english.cfg
            completed execing default_mp_controls_english.cfg
            [DW][Auth] Handling authentication request...
            '120' is not a valid value for dvar 'cg_fov_default'
            Domain is any number from 65 to 90
            r_aaSamples will be changed upon restarting.
            r_fullscreen will be changed upon restarting.
            r_monitor will be changed upon restarting.
            r_texFilterQuality will be changed upon restarting.
            Loading fastfile patch_zm
            Loading fastfile code_post_gfx_zm
            Built adjacency info for IPaks 6ms
            fs_game is write protected
            [DW][Lobby] Handling hello request...
            execing ragdoll.cfg
            completed execing ragdoll.cfg
            execing default_zm_gamesettings.cfg
            execing default_mp_gamesettings.cfg
            execing zm/gamesettings_default.cfg
            completed execing zm/gamesettings_default.cfg
            execing zm/gamesettings_tdm.cfg
            completed execing zm/gamesettings_tdm.cfg
            execing default_mp_gametypes.cfg
            Unknown command "resetCustomGametype"
            completed execing default_mp_gametypes.cfg
            completed execing default_mp_gamesettings.cfg
            execing zm/gamesettings_default.cfg
            completed execing zm/gamesettings_default.cfg
            execing zm/gamesettings_zclassic.cfg
            completed execing zm/gamesettings_zclassic.cfg
            completed execing default_zm_gamesettings.cfg
            bound socket to localhost:4976
            fs_game is write protected
            net_port will be changed upon restarting.
            execing buttons_default.cfg
            completed execing buttons_default.cfg
            execing buttons_default.cfg
            completed execing buttons_default.cfg
            execing thumbstick_default.cfg
            completed execing thumbstick_default.cfg
            execing buttons_default.cfg
            completed execing buttons_default.cfg
            execing buttons_default.cfg
            completed execing buttons_default.cfg
            execing thumbstick_default.cfg
            completed execing thumbstick_default.cfg
            --- Common Initialization Complete ---
            Unknown command "t6zm"
            fs_game is write protected
            net_port will be changed upon restarting.
            execing dedicated_zm.cfg
            Unknown command "sv_host"
            Unknown command "limit"
            Unknown command "range"
            Unknown command "value"

            addedaddedaddedaddedcompleted execing dedicated_zm.cfg
            Loading fastfile patch_ui_zm
            Loading fastfile ui_zm
            Built adjacency info for IPaks 4ms
            Loading fastfile common_zm
            Loading fastfile ffotd_tu17_zm_147
            Built adjacency info for IPaks 5ms
            Loading fastfile dlczm0_load_zm
            Loading fastfile dlc1_load_zm
            Loading fastfile dlc2_load_zm
            Loading fastfile dlc3_load_zm
            Loading fastfile dlc4_load_zm
            Loading fastfile dlc0dd_load_zm
            Loading fastfile seasonpass_load_zm
            Built adjacency info for IPaks 4ms
            map_rotate...
            "sv_mapRotation" is: "execgts zm_classic_processing.cfg map zm_buried execgts zm_classic_rooftop.cfg map zm_highrise execgts zm_classic_prison.cfg map zm_prison execgts zm_classic_tomb.cfg map zm_tomb execgts zm_classic_transit.cfg map zm_transit"
            "sv_mapRotationCurrent" is: ""
            Executing gts cfg: zm_classic_processing.cfg.
            Setting map: zm_buried.
            execing zm_classic_processing.cfg
            execing gamesettings_default.cfg
            completed execing gamesettings_default.cfg
            execing gamesettings_zclassic.cfg
            completed execing gamesettings_zclassic.cfg
            g_gametype will be changed upon restarting.
            completed execing zm_classic_processing.cfg

            And the server does not start and wxhrite an error on red.

            Hadi77KSAundefined Offline
            Hadi77KSAundefined Offline
            Hadi77KSA
            Contributor
            wrote on last edited by
            #7

            The console log is indicating that it’s trying to load Buried, a DLC map. Do you have the files for the DLC maps installed on the server directory?

            libertaMX_undefined 1 Reply Last reply
            0
            • Hadi77KSAundefined Hadi77KSA

              The console log is indicating that it’s trying to load Buried, a DLC map. Do you have the files for the DLC maps installed on the server directory?

              libertaMX_undefined Offline
              libertaMX_undefined Offline
              libertaMX_
              wrote on last edited by
              #8

              Hadi77KSA no, but in dedicated file, I don't have select any map idk why se server try all time load buried

              Resxtundefined 1 Reply Last reply
              0
              • libertaMX_undefined libertaMX_

                Hadi77KSA no, but in dedicated file, I don't have select any map idk why se server try all time load buried

                Resxtundefined Offline
                Resxtundefined Offline
                Resxt
                Plutonium Staff
                wrote on last edited by
                #9

                libertaMX_ the sv_maprotation that matters is the one that is not commented out, without // in front of it

                libertaMX_undefined 1 Reply Last reply
                0
                • Resxtundefined Resxt

                  libertaMX_ the sv_maprotation that matters is the one that is not commented out, without // in front of it

                  libertaMX_undefined Offline
                  libertaMX_undefined Offline
                  libertaMX_
                  wrote on last edited by
                  #10

                  Resxt ho okay, thas better, but now I have this 17dfcc46-f8d4-44f8-a9ce-f7531c0bcc00-image.png

                  Hadi77KSAundefined 1 Reply Last reply
                  0
                  • libertaMX_undefined libertaMX_

                    Resxt ho okay, thas better, but now I have this 17dfcc46-f8d4-44f8-a9ce-f7531c0bcc00-image.png

                    Hadi77KSAundefined Offline
                    Hadi77KSAundefined Offline
                    Hadi77KSA
                    Contributor
                    wrote on last edited by
                    #11

                    libertaMX_ did you place a valid key in the server starter bat file?

                    libertaMX_undefined 1 Reply Last reply
                    0
                    • Hadi77KSAundefined Hadi77KSA

                      libertaMX_ did you place a valid key in the server starter bat file?

                      libertaMX_undefined Offline
                      libertaMX_undefined Offline
                      libertaMX_
                      wrote on last edited by
                      #12

                      Hadi77KSA yes, I have test whis new key and I have this now d88abe18-b5d2-439f-a4bb-ed34fe27485e-image.png ( I hate my life ☠ )

                      DirkRockfaceundefined 1 Reply Last reply
                      0
                      • libertaMX_undefined libertaMX_

                        Hadi77KSA yes, I have test whis new key and I have this now d88abe18-b5d2-439f-a4bb-ed34fe27485e-image.png ( I hate my life ☠ )

                        DirkRockfaceundefined Offline
                        DirkRockfaceundefined Offline
                        DirkRockface
                        Contributor
                        wrote on last edited by DirkRockface
                        #13

                        libertaMX_ why do you hate your life? that last picture is normal! looks like it's working. (don't worry about those things in red)

                        libertaMX_undefined 1 Reply Last reply
                        0
                        • DirkRockfaceundefined DirkRockface

                          libertaMX_ why do you hate your life? that last picture is normal! looks like it's working. (don't worry about those things in red)

                          libertaMX_undefined Offline
                          libertaMX_undefined Offline
                          libertaMX_
                          wrote on last edited by
                          #14

                          DirkRockface okay but my server isn't in the server list

                          DirkRockfaceundefined 1 Reply Last reply
                          0
                          • libertaMX_undefined libertaMX_

                            DirkRockface okay but my server isn't in the server list

                            DirkRockfaceundefined Offline
                            DirkRockfaceundefined Offline
                            DirkRockface
                            Contributor
                            wrote on last edited by DirkRockface
                            #15

                            libertaMX_ that's a different issue... in order to show up in the server list you have to have all the port forwarding steps complete (opening in and out rules on your firewall on the machine the server runs on and properly forwarding the ports in your router)

                            The heartbeat means the key is correct with plutonium, but it won't show up on the list if the firewall steps are not complete.

                            It's the last part of step 2 (after the heartbeat) and the part right before step 3 in the guide!

                            libertaMX_undefined 1 Reply Last reply
                            0
                            • DirkRockfaceundefined DirkRockface

                              libertaMX_ that's a different issue... in order to show up in the server list you have to have all the port forwarding steps complete (opening in and out rules on your firewall on the machine the server runs on and properly forwarding the ports in your router)

                              The heartbeat means the key is correct with plutonium, but it won't show up on the list if the firewall steps are not complete.

                              It's the last part of step 2 (after the heartbeat) and the part right before step 3 in the guide!

                              libertaMX_undefined Offline
                              libertaMX_undefined Offline
                              libertaMX_
                              wrote on last edited by libertaMX_
                              #16

                              DirkRockface ho fuck yes ! that work now ! thx u DirkRockface , Resxt and Hadi77KSA ❤
                              But now, all that's left is to find where the DLC maps are. 😅

                              1 Reply Last reply
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