Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. MW3 Client Support
  3. Can't Download Custom Maps with Bots Mod

Can't Download Custom Maps with Bots Mod

Scheduled Pinned Locked Moved MW3 Client Support
7 Posts 3 Posters 258 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Tifosi 92undefined Offline
    Tifosi 92undefined Offline
    Tifosi 92
    wrote on last edited by
    #1

    OK, maybe I'm missing something obvious here, but I have Bot Warfare uploaded to a server using FastDL and it's downloading correctly, yet every time I try to load a custom map, I get the error (example): "usermaps/mp_shipment/mp_shipment.arena" failed to download. Invalid file received from server.

    Is there something I need to change server side, or are my maps corrupted somehow? I've got them hosted online in an iw5 folder and in the "bots" folder for the Bot Warfare mod.

    I've read that I need to add MIME types for the .arena files but have NO IDEA how to do this, haha.

    1 Reply Last reply
    0
    • Wiingsmanundefined Offline
      Wiingsmanundefined Offline
      Wiingsman
      wrote on last edited by
      #2

      Same issue here, I also get "Invalid file received from server"

      1 Reply Last reply
      0
      • Tifosi 92undefined Offline
        Tifosi 92undefined Offline
        Tifosi 92
        wrote on last edited by
        #3

        No help on this? Perhaps it should be in the server hosting support forum instead, but I'd have thought for sure someone would come along with a suggestion.

        The files can be downloaded from the server using a browser and will run correctly when put into my storage folder for IW5. The game is simply not able to download them for the purposes of joining a match. I'm assuming this has something to do with the MIME types but haven't been able to figure it out. The files are hosted on an Apache web server via Dreamhost if that helps.

        Resxtundefined 1 Reply Last reply
        0
        • Resxtundefined Offline
          Resxtundefined Offline
          Resxt Plutonium Staff
          replied to Tifosi 92 on last edited by
          #4

          Tifosi 92 Add MIME types and make sure all the configuration is correct

          Can also use another web server that does the MIME types automatically. Afaik HFS on Github does it and it's easy to use

          Tifosi 92undefined 1 Reply Last reply
          0
          • Tifosi 92undefined Offline
            Tifosi 92undefined Offline
            Tifosi 92
            replied to Resxt on last edited by
            #5

            Resxt Thanks. I tried adding each of them to an htaccess file as “octet-stream” in every folder, but no luck. I also tried adjusting the FTP permissions to allow an insecure protocol but also no luck. Does anyone know exactly how the htaccess file should be formatted? I read that another player had their webhost blocking the IW5 useragent, but surely if that were happening the bots mod wouldn’t be usable on regular maps either? Or is that loaded on the game server and not necessary to have on a file server at all?

            To confirm, the setWWW function (can’t remember what it’s called exactly) should point to the mods folder itself or the root URL? I have mods for WaW and MW3 inside the same folder (mp_bots and bots respectively) so have been setting the base URL as “website. com/mods/” (spaced because I can’t post links) and then setting fs_game as “mods/bots”. I have also tried setting the base URL to “website. com/“ and that doesn’t work either. I’m using https instead of http but not sure that matters.

            Thanks for the suggestion of an alternate host. I may try that if I can’t get this one to work. If I find a solution I’ll post it here for reference as it seems I’m not the only one who’s had this problem. Strangely this worked without a hitch before I switched file hosting companies so I suspect it’s something to do with the file server.

            Tifosi 92undefined Resxtundefined 2 Replies Last reply
            0
            • Tifosi 92undefined Offline
              Tifosi 92undefined Offline
              Tifosi 92
              replied to Tifosi 92 on last edited by
              #6

              I should also add that I tried setting up the host machine as a file server using XAMPP (if you are trying to solve the same problem later the forum search function will help you find the thread from which I learned to do this), and it appears that what HFS will do as well. I was able to make the files sharable as an Apache server and viewable by browser over my local network, but unable to get IW5 to download them upon connecting to the match—I got the same error as described in the OP. In this case, in the server config file I pointed the game to either the localhost OR the local IP address of the host machine, and got the same error. In the case of setting the host machine as the file host for a game over the internet, to where should I point the game via the server config file?

              I can share the exact contents of my htaccess file and my server config file in a bit.

              1 Reply Last reply
              0
              • Resxtundefined Offline
                Resxtundefined Offline
                Resxt Plutonium Staff
                replied to Tifosi 92 on last edited by
                #7

                Tifosi 92 the URL has to be an URL that serves a mods folder, so not the mods folder directly but a page that has a mods folder

                1 Reply Last reply
                0

                • Login

                • Don't have an account? Register

                • Login or register to search.
                • First post
                  Last post
                0
                • Recent
                • Tags
                • Popular
                • Users
                • Groups
                • Donate