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  3. Hellhounds in TranZit?

Hellhounds in TranZit?

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • WarGutsyundefined WarGutsy

    Hi everyone. I was wondering if it's possible to add dog rounds in TranZit via script or a command?

    hindercanrunundefined Offline
    hindercanrunundefined Offline
    hindercanrun
    wrote on last edited by
    #2

    WarGutsy yeah it should be, but it’ll be a pain in the ass to finish the round especially if ur running across the map

    GhostRider0125undefined 1 Reply Last reply
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    • hindercanrunundefined hindercanrun

      WarGutsy yeah it should be, but it’ll be a pain in the ass to finish the round especially if ur running across the map

      GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      wrote on last edited by
      #3

      hindercanrun it will be good tho then u have max ammos and u can see the fog literally blind u even moreπŸ˜† πŸ˜‚

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      • GhostRider0125undefined GhostRider0125

        hindercanrun it will be good tho then u have max ammos and u can see the fog literally blind u even moreπŸ˜† πŸ˜‚

        hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        wrote on last edited by
        #4

        GhostRider0125 hell hounds were supposed to be in tranzit, they would appear in ambush rounds
        the bus would get ambushed, break down, you have to get the hounds to continue

        GhostRider0125undefined 1 Reply Last reply
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        • hindercanrunundefined hindercanrun

          GhostRider0125 hell hounds were supposed to be in tranzit, they would appear in ambush rounds
          the bus would get ambushed, break down, you have to get the hounds to continue

          GhostRider0125undefined Offline
          GhostRider0125undefined Offline
          GhostRider0125
          wrote on last edited by
          #5

          hindercanrun yeh i would have loved it but others at that time would have shat themselves and maybe not survive it at allπŸ˜‚

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          • GhostRider0125undefined GhostRider0125

            hindercanrun yeh i would have loved it but others at that time would have shat themselves and maybe not survive it at allπŸ˜‚

            hindercanrunundefined Offline
            hindercanrunundefined Offline
            hindercanrun
            wrote on last edited by
            #6

            GhostRider0125 it’s definitely addable since tranzit does have hellhounds, it’s on the survival maps tho

            GhostRider0125undefined 1 Reply Last reply
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            • hindercanrunundefined hindercanrun

              GhostRider0125 it’s definitely addable since tranzit does have hellhounds, it’s on the survival maps tho

              GhostRider0125undefined Offline
              GhostRider0125undefined Offline
              GhostRider0125
              wrote on last edited by
              #7

              hindercanrun we need those bois and fast!🐺

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              • WarGutsyundefined WarGutsy

                Hi everyone. I was wondering if it's possible to add dog rounds in TranZit via script or a command?

                JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard
                Plutonium Staff
                wrote on last edited by
                #8

                WarGutsy Not possible. Hellhounds are only loaded on the survival versions of Tranzit.

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                • GOLD3N 4RMundefined Offline
                  GOLD3N 4RMundefined Offline
                  GOLD3N 4RM
                  wrote on last edited by
                  #9

                  Hint: Hellhounds were originally meant to be added as an special round on classic tranzit. The hellhounds would then swarm the bus in some cases. Of course, the stupid avagadro ruined this idea, or the thing was just completely scraped on it's own.

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                  • hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    wrote on last edited by
                    #10

                    the avo did not ruin this idea, it was scrapped for obvious reasons.

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                    • ZAPlordundefined Offline
                      ZAPlordundefined Offline
                      ZAPlord
                      wrote on last edited by
                      #11

                      i remember going in the game files and hearing sound bytes about the hell hounds

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