Help with installing BO2 Bonus Tranzit Surival Maps mod?
-
Hi, it's my first post here, hope this is the right place!
I've been trying to install github[.]com/JezuzLizard/Bonus-Survival-Maps-for-BO2 for the better part of an hour now. I've followed the steps to copy across the scripts to
AppData\Local\Plutonium\storage\t6\scripts\zm.I haven't made any changes to the
dedicated_zm.cfgfile as I'm not running a server and don't have this file, but I don't think this should impact things? I have been running the given commands via the CLI on start-up.When trying to run the mod I'm getting repeated syntax errors, such as
[ERROR]:compiler:scripts/zm/bsm_main.gsc:1:14: syntax error, unexpected /, expecting ;The line in question:
#include maps/mp/zombies/_zm_utility;I'm think that this is a filepath and it's erroring because Windows uses
\and not/as a folder separator? Though the base game includes use/afaik...If anyone else has installed this on Windows, what did they do?
-
Hi, it's my first post here, hope this is the right place!
I've been trying to install github[.]com/JezuzLizard/Bonus-Survival-Maps-for-BO2 for the better part of an hour now. I've followed the steps to copy across the scripts to
AppData\Local\Plutonium\storage\t6\scripts\zm.I haven't made any changes to the
dedicated_zm.cfgfile as I'm not running a server and don't have this file, but I don't think this should impact things? I have been running the given commands via the CLI on start-up.When trying to run the mod I'm getting repeated syntax errors, such as
[ERROR]:compiler:scripts/zm/bsm_main.gsc:1:14: syntax error, unexpected /, expecting ;The line in question:
#include maps/mp/zombies/_zm_utility;I'm think that this is a filepath and it's erroring because Windows uses
\and not/as a folder separator? Though the base game includes use/afaik...If anyone else has installed this on Windows, what did they do?
that's an old script and will likely need a LOT of changes to get working. that particular error means you need to change all the / to \ in all the folder paths (includes, etc). you can't do a search and replace though because you don't want to replace any of the //.
-
pls call of duty bo2
-
pls call of duty bo2
what? this is a thread someone made asking for help on a broken script...
-
Thanks DirkRockface, do you know if there's a newer version of this script or is the mod dead?
I didn't recompile any of the .gsc files given in the github repo, should I have? Sorry this is literally my first time installing custom scripts.
If it is an issue with the filepaths then I can manually fix it (looks to only be ~50 files total with only a few hits per file...
-
undefined Resxt moved this topic from BO2 Modding Releases & Resources on
-
I don't know if there is a new version... i'm guessing no if it's not on that github site. but i don't know for sure...
no, you don't have to recompile... plutonium will compile it for you on start.
-
It took me a few hours but I got it working!
Fixes needed
Replace all "/" filepaths with "\" (wrote a Python script to automatically do this for all gsc files - can share if others will benefit)
bsm_main.gsc - change line 48 to the below (remove parenthesis around GetPlayerAngles() )
angles = (0, self GetPlayerAngles()[1] + 90, 0);bsm_transit_weapons.gsc - remove duplicate include line:
#include maps\mp\zombies_zm_weapons;bsm_transit_main.gsc - comment out the below line 63 due to unrecognised "player" variable. I think this means that placing the hatch will likely crash/cause issues but at least it compiles! Will check later to see what the correct variable should be
player maps\mp\zombies_zm_buildables::track_placed_buildables( "dinerhatch" );Diner is now playable! Thanks for your help!
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login