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  3. [T5] Is it possible to patch the excavator on moon?

[T5] Is it possible to patch the excavator on moon?

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  • Prawlyundefined Offline
    Prawlyundefined Offline
    Prawly
    wrote on last edited by
    #1

    Ive been wanting to make a patch for moon that guarantees the excavator tunnel pi to do the easter egg earlier just for people who want to just do it without any of the rng of potentially waiting at most 20 rounds just to do the easter egg and even longer if they teleport when it decides to excavate making it possible to go into the 30's by accident just wanted to know if it was possible in any way by any modders

    Hadi77KSAundefined 1 Reply Last reply
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    • Prawlyundefined Prawly

      Ive been wanting to make a patch for moon that guarantees the excavator tunnel pi to do the easter egg earlier just for people who want to just do it without any of the rng of potentially waiting at most 20 rounds just to do the easter egg and even longer if they teleport when it decides to excavate making it possible to go into the 30's by accident just wanted to know if it was possible in any way by any modders

      Hadi77KSAundefined Online
      Hadi77KSAundefined Online
      Hadi77KSA
      Contributor
      wrote on last edited by Hadi77KSA
      #2

      It’s possible. Just change level.diggers

      #include common_scripts\utility;
      
      init()
      {
      	level.diggers = array( "teleporter" );
      	thread restore_excavators();
      }
      
      restore_excavators()
      {
      	flag_wait( "teleporter_breached" );
      	level.diggers = array( "teleporter", "hangar", "biodome" );
      }
      
      BOTxMIKEundefined 1 Reply Last reply
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      • Hadi77KSAundefined Hadi77KSA

        It’s possible. Just change level.diggers

        #include common_scripts\utility;
        
        init()
        {
        	level.diggers = array( "teleporter" );
        	thread restore_excavators();
        }
        
        restore_excavators()
        {
        	flag_wait( "teleporter_breached" );
        	level.diggers = array( "teleporter", "hangar", "biodome" );
        }
        
        BOTxMIKEundefined Offline
        BOTxMIKEundefined Offline
        BOTxMIKE
        wrote on last edited by
        #3
        This post is deleted!
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