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  3. [Release] [ZM] Grabbable Starter Weapon

[Release] [ZM] Grabbable Starter Weapon

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  • techboy04gamingundefined Offline
    techboy04gamingundefined Offline
    techboy04gaming
    wrote on last edited by techboy04gaming
    #1

    After sitting a bit thinking of what random thing I can make, I thought of adding some sort of Survival Realism where you spawn in with no gun and will have to find the pistol thats lying around or waste points for a gun.

    Nothing too big.

    Wanted to make it so you have the ballistic knife but some maps dont have it natively so I decided to just run with empty hands.

    Compiled: https://github.com/techboy04/Starter-Weapon-Grab-T6Zombies/blob/main/starterweapongrab.gsc
    Source: https://github.com/techboy04/Starter-Weapon-Grab-T6Zombies/blob/main/starterweapongrab_sourcecode.gsc
    17fcb79d-7602-4a53-9805-e0613aa6c9cb-Introduction.gif

    This mod also appears in a collection of my other mods! Check out TechnoOps Collection!

    Izi selvaundefined 1 Reply Last reply
    6
    • GhostRider0125undefined Away
      GhostRider0125undefined Away
      GhostRider0125
      wrote on last edited by
      #2

      cool idea man love to find some random weak weapons around the map that would be cool😁

      1 Reply Last reply
      0
      • FaZe Flickundefined Offline
        FaZe Flickundefined Offline
        FaZe Flick
        wrote on last edited by
        #3

        techboy04gaming sick idea... also you dont have to fix it but i noticed your gif that you made to represent the script mod on your post here isnt constant. it just plays once and stops

        techboy04gamingundefined 1 Reply Last reply
        0
        • techboy04gamingundefined Offline
          techboy04gamingundefined Offline
          techboy04gaming
          replied to FaZe Flick on last edited by
          #4

          FaZe Flick thought it was just an issue on my end lol
          Mustve been a rendering setting or something, thanks for letting me know.

          1 Reply Last reply
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          • FaZe Flickundefined Offline
            FaZe Flickundefined Offline
            FaZe Flick
            wrote on last edited by
            #5

            no problem

            1 Reply Last reply
            0
            • Arttyom77undefined Offline
              Arttyom77undefined Offline
              Arttyom77 Banned
              wrote on last edited by
              #6

              work on MOTD ?

              1 Reply Last reply
              0
              • Izi selvaundefined Offline
                Izi selvaundefined Offline
                Izi selva
                replied to techboy04gaming on last edited by Izi selva
                #7

                techboy04gaming hi bro, the mod is not working

                1 Reply Last reply
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                • G0LD3N 4RMundefined Offline
                  G0LD3N 4RMundefined Offline
                  G0LD3N 4RM
                  wrote on last edited by
                  #8

                  This would definitely be a good idea for large maps like TranZit, especially at Town or Farm. Imagine being out of ammo, but you got a weapon that's like "This gun sucks really badly, but I'm at town, and I'm out of ammo too."

                  1 Reply Last reply
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