[Patch] Shotguns Revamped - Weapon Mod
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Shotguns Revamped
video of the mod below
https://youtu.be/Tu9MxEy2WC8?si=3-vkWtR1eKailp3a
.- What This Mod Changes -
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USAS-12 ~ No changes have been made since I believe this weapon is already really good.
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KSG-12 ~ Made it more like the BO2 KSG, where it fires a single bullet. It has BO2's one-shot ranges but the fire rate and reload time are more in line with mw3. The Damage proficiency doesn't do anything so I recommend using Range.
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Spas-12 ~ I made this weapon a lot faster since it always felt clunky and slow. Now it can be better suited for rushing. It should get a little less hitmarkers now too.
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AA-12 ~ It's basically the mw2 AA-12 now. Enough said lol.
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Striker ~ Infinity Ward neutered this weapon. They reduced the pellet count from 9 to 6. I made it 8 pellets since 9 definitely was OP.
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Model 1887 ~ This gun sucks by itself, it gets way to many hitmarkers. So I added akimbo.
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SERVERS: This Mod works for servers using fastdl so the players have the same .ff files you do. Server owners can add the akimbo models into the .dsr default classes so other players can use that weapon. For example, search
gameOpt defaultClasses.allies.[0].class.weaponSetups.[0].attachment.[0]
and add "akimbo". And make sure the gun is "iw5_1887" for that class.DISCLAIMER: You need the model 1887 unlocked in order to spawn with it if it's in your custom class!!!!!!
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The zone files can be added to eitherCall of Duty Modern Warfare 3\zone\english
- or -Plutonium\storage\iw5\zone
.DOWNLOAD
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Heck yeah! Finally the model being a fun option not a chore to play with
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updated thread in case people want to use this for their servers