[MP] Modern Warfare 3 Mapvote
-
abaddonbalban gunmd0wn I don't see how a mapvote script that simply sets the built-in rotation dvar to the built-in default Domination mode DSR would do that
What is
gameOpt commonOption.scoreLimit
set to inDOM_default.dsr
inCall of Duty Modern Warfare 3\admin
?
Also are you 100% sure you don't have a script or a mod that sets the score limit?I tried it on a clean dedicated server and it loaded 200 points domination just as expected
- Untouched server files
- Untouched modes DSR files
- Untouched mapvote dvars
- No scripts other than the mapvote
Resxt I found it odd as well, but I did find posts from others saying they experienced the same issues with map rotation back when I started using it and there were no solutions posted at the time that seemed to fix things or get the settings to stick (until I scripted it).
I did check the DOM dsr file on my system and the score limit is set to 500 there. I'm not entirely sure what set it to 500 though the file appears to be unchanged from what Steam installed (same modified time as all other files) and a verify via Steam found no changes.
I think the reason this gets linked with map rotation is that starting DOM from the UI works fine and defaults to 200, but once a map rotation script is used, any of them, not just this one, it starts to pick up that 500 value. I have no idea if it is relevant, but I am running on Linux so it could be possible that Steam has differing files for some reason.
As always, thanks for all your support here!
-
Resxt I found it odd as well, but I did find posts from others saying they experienced the same issues with map rotation back when I started using it and there were no solutions posted at the time that seemed to fix things or get the settings to stick (until I scripted it).
I did check the DOM dsr file on my system and the score limit is set to 500 there. I'm not entirely sure what set it to 500 though the file appears to be unchanged from what Steam installed (same modified time as all other files) and a verify via Steam found no changes.
I think the reason this gets linked with map rotation is that starting DOM from the UI works fine and defaults to 200, but once a map rotation script is used, any of them, not just this one, it starts to pick up that 500 value. I have no idea if it is relevant, but I am running on Linux so it could be possible that Steam has differing files for some reason.
As always, thanks for all your support here!
gunmd0wn if the file is set to 500 then setting the value to 200 should fix the issue
My guess is UI loads a built-in config while rotation loads the DSR file so if you tell it to have 500 score then it will have 500. Nothing that seems too weird there to me
Curious why you'd have a file set to 500 too unless you both downloaded some mod at some point or some game files etc whatever