Black Ops 6 Styled Ray Gun Mark II
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scinkxwrote on Mar 29, 2025, 8:13 AM last edited by scinkx Mar 29, 2025, 10:20 AM
Another wonder weapon inspired by Black Ops 6's redesigns, my personal favorite, the Ray Gun Mark II! All this texture swap does is give the weapon a richer saturation and a nice metallic finish. hope you all like it
These are the files, ensure the file name matches this post before you drop them into your images folder or it wont work.
~~-gmtl_t6_wpn_zmb_raygun_spc~4c9efff9.iwi ~~-gmtl_t6_wpn_zmb_raygun2_sp~1dd399f4.iwi ~-gmtl_t6_wpn_zmb_raygun2_col1.iwi mtl_t6_wpn_zmb_raygun2_glow2.iwi mtl_t6_wpn_zmb_raygun2_glow2_upg.iwi mtl_t6_wpn_zmb_raygun2_nml1.iwiDisclaimer: The 'glow' texture is shared between Ray Guns on the maps Buried and Origins, so the mark 1 will be affected by the texture swap on those maps.
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This is very decent, I was missing a good design haha
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Reuploaded here with the names
https://drive.google.com/file/d/1vW_c17FCDnGusT9wmbdRlHooryejUpTb/view?usp=drive_link
Wonder if it would be a good idea to add support for direct upload of .ZIP here with at least 5~10mb for this kind of stuff.
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AdrX003 said in Black Ops 6 Styled Ray Gun Mark II:
Wonder if it would be a good idea to add support for direct upload of .ZIP here with at least 5~10mb for this kind of stuff.
I mean all you have to do is to drop a single file, in this case Ray Gun Mark II Rework By scinkx.iwd, into
%localappdata%\Plutonium\storage\t6
and it loads multiple textures from a single iwd file. Which in turn also helps you later on when you decide to remove / disable a texture mod since they are grouped into their own little archive files. Like this? -
AdrX003 yeah sorry I suck at understanding how to upload a folder on here, I’ll try and mage google drive links from now on
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Xerxes can you elaborate more on how you did this, is this a complied file with multiple files in it? If so how does the game know what textures are in it without the naming conventions?
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Sure, it is literally just a zip file with a folder called images which contains the textures where the file extension .zip got replaced by .iwd
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Xerxes Directly into the t6 folder? Didnt knew pluto could read it like that too. Thanks, good to know.
3/8