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  3. [Release][ZM] Any Player Easter Egg Mods

[Release][ZM] Any Player Easter Egg Mods

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
easter eggssolocooptranzitdie riseburiedoriginsmotdmob of the dead
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  • Hadi77KSAundefined Hadi77KSA

    Mikkel14 my guesses are you have conflicting scripts or it’s an outdated version of the mod. Make sure the version of the mod is at least 1.4.3 and that you only have die_rise_any_player_ee.gsc installed for Die Rise.

    Mikkel14undefined Offline
    Mikkel14undefined Offline
    Mikkel14
    wrote on last edited by
    #124

    Hadi77KSA newest version, and i only have die rise script installed for die rise. So it's unrelated to the mod then?

    Hadi77KSAundefined 1 Reply Last reply
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    • Mikkel14undefined Mikkel14

      Hadi77KSA newest version, and i only have die rise script installed for die rise. So it's unrelated to the mod then?

      Hadi77KSAundefined Online
      Hadi77KSAundefined Online
      Hadi77KSA
      Contributor
      wrote on last edited by Hadi77KSA
      #125

      Mikkel14 I don’t see how it could be caused by my script as I haven’t experienced the problem you reported when I tested before pushing the update and after you made the post.

      If you could provide gameplay footage showing this problem, where before starting the match you use the command developer 1; cg_flashScriptHashes 1 in the console, as well as upload the file console_zm.log of the session where you experience the problem from %localappdata%\Plutonium\storage\t6\main, these might help determine what causes the problem.

      Update

      Upon being contacted on Discord and seeing footage, it’s caused by placing a ball on a Trample Steam that’s placed on a zombie symbol on which the prompt is appearing on 1p/3p due to a condition oversight. Will be fixed in 1.4.4.

      Mikkel14undefined 1 Reply Last reply
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      • Hadi77KSAundefined Hadi77KSA

        Mikkel14 I don’t see how it could be caused by my script as I haven’t experienced the problem you reported when I tested before pushing the update and after you made the post.

        If you could provide gameplay footage showing this problem, where before starting the match you use the command developer 1; cg_flashScriptHashes 1 in the console, as well as upload the file console_zm.log of the session where you experience the problem from %localappdata%\Plutonium\storage\t6\main, these might help determine what causes the problem.

        Update

        Upon being contacted on Discord and seeing footage, it’s caused by placing a ball on a Trample Steam that’s placed on a zombie symbol on which the prompt is appearing on 1p/3p due to a condition oversight. Will be fixed in 1.4.4.

        Mikkel14undefined Offline
        Mikkel14undefined Offline
        Mikkel14
        wrote on last edited by
        #126

        Hadi77KSA i will do that in the following week

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        • freepalestine4evundefined Offline
          freepalestine4evundefined Offline
          freepalestine4ev
          wrote on last edited by freepalestine4ev
          #127

          Is it possible to have both the Maxis and Richtofen GSC solo mods together in the zm_tranzit folder? For example, can I have both mods active at the same time, or switch between them based on my preference?

          Hadi77KSAundefined 1 Reply Last reply
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          • freepalestine4evundefined freepalestine4ev

            Is it possible to have both the Maxis and Richtofen GSC solo mods together in the zm_tranzit folder? For example, can I have both mods active at the same time, or switch between them based on my preference?

            Hadi77KSAundefined Online
            Hadi77KSAundefined Online
            Hadi77KSA
            Contributor
            wrote on last edited by
            #128

            freepalestine4ev yes

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            • Hadi77KSAundefined Hadi77KSA

              gogetasj4 use the uncompiled/source script instead, but you’ll have to use “replace all” to change the slashes / to backslashes \, and after that use “replace all” again to change the double backslashes \\ to double slashes //.

              You’ll also have to write double slashes // at the start of lines 5 and 7.

              Update

              To avoid the script causing the match to freeze when a player respawns, edit lines 115 and 125 by changing the "while" to "if".

              Hiroshhiundefined Offline
              Hiroshhiundefined Offline
              Hiroshhi
              wrote last edited by Hiroshhi
              #129

              Hadi77KSA How do I fix this for the origins reward box fix? 13f8002f-e296-4ff8-a150-da332aaf677f-image.png

              Hadi77KSAundefined Hiroshhiundefined 2 Replies Last reply
              0
              • Hiroshhiundefined Hiroshhi

                Hadi77KSA How do I fix this for the origins reward box fix? 13f8002f-e296-4ff8-a150-da332aaf677f-image.png

                Hadi77KSAundefined Online
                Hadi77KSAundefined Online
                Hadi77KSA
                Contributor
                wrote last edited by
                #130

                Hiroshhi you need to do it if you want to use the source script.

                Hiroshhiundefined 2 Replies Last reply
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                • Hadi77KSAundefined Hadi77KSA

                  Hiroshhi you need to do it if you want to use the source script.

                  Hiroshhiundefined Offline
                  Hiroshhiundefined Offline
                  Hiroshhi
                  wrote last edited by
                  #131

                  Hadi77KSA I thought it would load without launching origins, my bad! I edited my first reply, it crashes now.

                  1 Reply Last reply
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                  • Hiroshhiundefined Hiroshhi

                    Hadi77KSA How do I fix this for the origins reward box fix? 13f8002f-e296-4ff8-a150-da332aaf677f-image.png

                    Hiroshhiundefined Offline
                    Hiroshhiundefined Offline
                    Hiroshhi
                    wrote last edited by
                    #132

                    Hiroshhi

                    I fixed this problem with this (I used notepad++)

                    Hadi77KSA said in [Release][ZM] Any Player Easter Egg Mods:

                    gogetasj4 use the uncompiled/source script instead, but you’ll have to use “replace all” to change the slashes / to backslashes \, and after that use “replace all” again to change the double backslashes \\ to double slashes //.

                    You’ll also have to write double slashes // at the start of lines 5 and 7.

                    I'm guessing only the host needs to install the script.

                    1 Reply Last reply
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                    • Hadi77KSAundefined Hadi77KSA

                      Hiroshhi you need to do it if you want to use the source script.

                      Hiroshhiundefined Offline
                      Hiroshhiundefined Offline
                      Hiroshhi
                      wrote last edited by
                      #133

                      Hadi77KSA The mod worked and I got to play with 6-8 people, though after 15+ rounds the game would crash and show this a74354b0-c567-4529-bf42-20d3177a2952-image.png

                      Hadi77KSAundefined 1 Reply Last reply
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                      • Hiroshhiundefined Hiroshhi

                        Hadi77KSA The mod worked and I got to play with 6-8 people, though after 15+ rounds the game would crash and show this a74354b0-c567-4529-bf42-20d3177a2952-image.png

                        Hadi77KSAundefined Online
                        Hadi77KSAundefined Online
                        Hadi77KSA
                        Contributor
                        wrote last edited by
                        #134

                        Could you get the host to provide the following files that contain the information of the match the error occurred on? console_zm.log from %localappdata%\Plutonium\storage\t6\main (please make sure the one being sent is actually the one that contains the error) and the .demo file of the match from storage\t6\demos. Either send them to me on Discord or upload them to something like MediaFire and send the link here.

                        Hiroshhiundefined 1 Reply Last reply
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                        • Hadi77KSAundefined Hadi77KSA

                          Could you get the host to provide the following files that contain the information of the match the error occurred on? console_zm.log from %localappdata%\Plutonium\storage\t6\main (please make sure the one being sent is actually the one that contains the error) and the .demo file of the match from storage\t6\demos. Either send them to me on Discord or upload them to something like MediaFire and send the link here.

                          Hiroshhiundefined Offline
                          Hiroshhiundefined Offline
                          Hiroshhi
                          wrote last edited by
                          #135

                          Hadi77KSA sorry for the late reply! I added you in discord, I can't send links here. My discord is the same as my name here.

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